Dumbo the Flying Elephant
DUMBO male young Elephant (Mutant) NG Animal Init: -1; Senses Listen +18; Spot +6 Languages: Understands English AC: 13 (-1 size, +4 Natural); t: 9, ff: 13 Hp: 32 (5HD) Immune: - - Fort +6, Ref +4, Will +4 Spd: 30’ (6 squares), fly 90’ (good) (18 squares) Melee +5 Slam: 1d8+4 and +0 2 Stomps: 1d8+2 Ranged: - - Combat Gear: - - Str: 19, Dex 11, Con 14, Int 5, Wis 12, Cha 3 SA: Trample: 1d10+6 SQ: Low-Light Vision; Scent; Mutant Traits Feats: Alertness; Iron Will Skills: Listen +18, Spot +6 Possessions: Yellow Hat, Red and Yellow “Neckerchief” • Mutant : Gain three “levels” worth of powers (3 Standard or 1 Improved and 1 Standard). Optional Charisma penalty (-3 Cha in exchange for 1 additional “level” of power); Evolved Metabolism (+4 bonus on their initial Energy scores) Powers: • Improved Flight: Dumbo is capable of flying 90’/round with the same degree of maneuverability as a housefly or hummingbird. ...