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Showing posts from June, 2021

Grimace of McDonaldland

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This weird NPC comes by request of my brother. I hereby present Grimace of McDonaldland! Grimace male Grimace CR: 2     Medium Humanoid (Grimace) HD: 3d8 plus 3     Hp: 19 Init: -1     Spd: 30' AC: 11 (-1 Dex, +2 Natural), t: 9; ff: 11 Attacks: (BAB +2; Grap +4) ; +4 Unarmed Strike: 1d3+2 nonlethal SA: - - SQ: Metamorphosis Align: NG     Saves: Fort +3, Ref +5, Will +2 Str: 14, Dex: 8, Con: 10, Int: 5, Wis: 5, Cha: 10 Skills: Speak English; Balance +1; Jump +3; Perform (Dance) +1 Feats: Great Fortitude; Toughness Gear: Grimace is often shown with roller skates* Ht: 6'     Wt: ~ 300 lbs.    Hair: Purple (covers entire body)     Eyes: Brown Appearance: Grimace has a large, gumdrop-shaped body with short legs and arms ending in three-fingered hands. He is covered in short purple fur and has thick black eyebrows. • Grimace traits: Medium-...

T-Rex Chopper!

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I don't know where the idea for this came from but I found it drawn on an old napkin in the pocket of coat I hadn't worn in over a year. It might be related to the T-Rex Chomper  but otherwise, I have no context for the name. And absolutely NO IDEA why I choose La Quinta for their base of operations. In any case, I see Tyrannus and Tee being extremely eager, if incompetent, crimefighters, causing thousands of dollars of property damage every time they take to the streets. Dr. Tyrannus Rex : male Human Expert 4 CR: 4     Medium Humanoid (Human) HD: 4d6     Hp: 15 Init: +3     Spd: 30' AC: 14 (+3 Dex, Padded Flight Suit), t: 13; ff: 11, -0 ACP Attacks: (BAB +3; Grap +5) ; +5 Unarmed: 1d3+2 nonlethal or +6 Taser: 1d3 electrical plus Fort DC15 or paralyzed 1d6 rounds SA: SQ: Skill Versatility Align: N     Saves: Fort +3, Ref +5, Will +2 Str: 14, Dex: 16, Con: 10, Int: 18, Wis: 13, Cha: 13 Skills...