The Great Pumpkin
Great Pumpkin Large Outsider (Extraplanar) Hit Dice: 12d8+36 (84 hp) Initiative: +1 Speed: 30’, fly 20’ (average) Armor Class: 18 (-1 size, +1 Dex, +8 natural); touch: 10, flat-footed: 17 Base Attack/Grapple: +12/+19 Attack: Claw +16 melee (1d6+5) or Tendril +12 ranged (1d6+2) Full Attack: 2 Claws +16 melee (1d6+8) and Bite +14 melee (1d8+2) or 2 Tendrils +12 ranged (1d6+2) Space/Reach: 10’/15’ Special Attacks: Constrict; Improved Grab; Fear Gaze Special Qualities: DR5/slashing; Fire Vulnerability; Flight; Low-Light Vision; Spell-like Abilities Saves: Fort +11, Ref +9. Will +10 Abilities: Str 20, Dex 12, Con 16, Int 10, Wis 14, Cha 12 Skills: Heal +12, Hide +12*; Knowledge (Nature) +15; Knowledge (Religion) +15; Search +10; Survival +17 (+19 in aboveground, natural environments or when tracking) Feats: Combat Reflexes; Dodge; Multiattack; Mobility; Track Environment: House of Nature (G...