Kiri-Jolith's Temple, a Brief Respite and a Rescue in Progress

07 Newkolt 349 AC

Note: The Temple of Kiri-Jolith is based on "The Ghost Blade" from the 3rd edition Dragonlance Campaign Setting Sourcebook, modified for level and to fit the plot of our current campaign.

AT THE ABANDONED TEMPLE OF KIRI-JOLITH

The smell of the stale dank air fills Grotto's nose. He let's his eyes better adjust to the darkness. Grotto looks for anything unusual in the stone that may indicate a trap on the door. After searching, he enters the door. Grotto also investigates the chamber before proceeding thru the door.




At the bottom of the steep stairway, the tomb opens up into a plain room, approximately fifteen feet on a side. The ceiling here, as in most of the tomb, is about 10 feet high. A circular stone door stands opposite the stairway, apparently leading farther back into the tomb.

The dwarf proceeds forward carefully, eyes scanning the ground and walls in a constant pattern. He crouches down, his Dwarven senses noting an instability in the floor. His fingers trace along the packed dirt, feeling for what his eyes cannot see and he finds a seam in the floor. He leans forward slightly, widening his stance to ensure that he keeps his balance and presses down and the floor gives slightly. He lays flat in front of the seemingly weaker area and presses harder. Suddenly, the is a click and a panel opens, splitting in half and dropping away to reveal a shaft, five foot square, ending in a spiked bottom some sixty feet below.

Grotto rises to his feet and brushes himself off. He moves around, skirting the right side of the pit trap. An errant breeze ruffles his beard, drawing his attention to a false wall made of packed dirt in the center of the east wall.

EN ROUTE TO THE DRAGON ISLES

As Arthur and Agnes eat, he asks, "Is there a town that we could get provisions that we will be passing?"


Agnes dips a piece of buttered bread in some gravy and takes a thoughtful bite. "Yes," she finally responds. "Once we are clear of the forest, we can head west toward Pashin. If they haven't been preyed upon too heavily by the Dragonarmies, we should be able to buy all of the supplies we need."

IN COUNCILOR SUMMERWALKER'S WAREHOUSE ~ NOW SERVING AS RA'ZIIR/SHADOW/KYSEK'S COMMAND CENTER

Cedron finds a stove and a pot. He pours water from his wineskin, and proceeds to boil the water. He brings forth a cup from his cloak, and places some tea in the cup while he waits for the others to return.

AND, LASTLY, IN KURINOST...

“We’ll begin the extraction. What’s your plan?” The Bladesinger asks Raven via the Mindlink as he sprints toward the survivors to begin casting a spell of teleportation to send as many as possible to the warehouse.

"I will deal with the minotaurs, get the civilians out of here. Let me know when you are ready to pick me up!"

Shadow calls out in Elvish upon his arrival “Form up into two groups and we will send you home!” He turns and shouts back to his companions, “I am sending as many home as I can then I am going to kill that damn dragon for Cassidy. Stick around if you want a piece of that action and he begins to sing loudly “Let’s quaff a flagon and sing of a dragon and the day we kicked it’s ass.” The song, a variation on one written by Arpegio Rhymestrum, celebrating the triumph of the Knights of Daggerford against a pack of demons summoned by their archfoe some twenty years hence, emboldens the drow duelist as he focuses on his Art. He cries out, "Στάση χρόνου!" Everything freezes, halted in a single moment as the dark elf casts more spells in rapid succession.

"Οκτώ που Επικαλούνται Τέρατα - Στοιχειώδης Φωτιά!" These words conjure a vaguely humanoid shape made of towering flames.

"Πέτρινο δέρμα," grants his flesh the durability of stone.

"Βιασύνη," doubles his speed and that of Ra'ziir and Kysek as he reaches out to tap both of them on their shoulders just as time resumes it's normal flow.

Finally, the dark elf shouts the commamd, "Fire Elemental! Kill the dragon!"

The flaming creature spins, its fires flaring as it takes flight, racing toward the dragon atop its tower.

Shadow then teleports away with as many elves as he can.

Kysek quickly scans the area. He notes the freed prisoners stopping their retreat as they turn to rush back toward the group.  He sees the minotaurs converging on their location. He waves his hands in the direction of the bovine humanoids and shouts. "Цхаин Лигхтнинг!"

A blinding flash of light and a deafening peal of thunder split the darkness over the frozen lake. Blue-white electricity flashes from his fingers, striking the lead marine and reduces him to ash. Other bolts spray outward from his first target, arcing into the other pursuers. They are blasted away and fall to the ice, smoke rising from craters in their chests.


Raven sheathes his swords and begins tearing strips of cloth from the uniforms of the minotaurs he has already slain and begins wrapping them around his arrows, intending to set the alight before shooting them into the sails of the minotaur ships.

Ra’ziir races toward the nearest fleeing surviving prisoners, drawing Grumbar’s Razor as he does. Smoke pours from the blade, providing concealment as he grabs the nearest elf and commands them to join hands with their fellows. “You’re going back to Silvanosti. There are others to help you there!”

As the elves prepare to leave, the Black-robed Eldritch Knight hurries through the words of a spell. An orange bead flies from his hand, bobbing up and down on the breeze like an errant butterfly until it reaches the nearest ship amd detonates in the rigging. Screams of terror erupt from the minotaurs still on board as fire begins consuming the ship.

Then Ra’ziir, along with nearly half of the freed elves, vanishes from sight, leaving the last eleven with Kysek and Raven. He appears an instant later in the warehouse right after Shadow and his rescuees.

Raven growls and stops wrapping his arrows, slings his bow across his shoulder and takes off toward Kysek and the remaining elves.

The dragon roars and beats its wings, once, twice, then a third time before leaping into the air, angling toward the burning ship and the fire elemental hurtling toward it at top speed.

BACK AT SUMMERWALKER'S WAREHOUSE...


Cedron sits down with his pot of tea and sends word to Lorraine's that the group may be in need of additional healers. As he awaits everyone's arrival, he drinks his tea and begins laying out what supplies he has available. Blankets, bandages, fresh water, even some warm food.


Then with a flash, Shadow suddenly appears with nearly twenty elves in tow. Less than half of a breath later, Ra'ziir materializes as well with a like number of rescued prisoners. All of the elves, even though they are wrapped in makeshift flag-cloaks, are shivering and bear obvious signs of hypothermia...blue toes on unshod feet, chattering teeth, red and chaffed skin.

The two wizards announce that they will return shortly and begin casting another teleportation spell that will return them to Kurinost. 

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