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Showing posts from January, 2021

Rapunzel? No, Not Really...

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“ Rapunzel” N Diminutive Vermin (Swarm) Init: +3, Senses: Tremorsense 30’ Languages: Speak Common AC: 12 (+2 Dex); t: 12, ff: 10 Hp: 9 (2HD) Immune: as Swarm (see below) Fort +3, Ref +3, Will +0 Spd: 20’ (4 squares), climb 20’ Melee +1 Unarmed: 1d3 nonlethal Grapple +5 Hair: entangle foes, 50’ reach Combat Gear: - - Str 11, Dex 15, Con 12, Int 10, Wis 10, Cha 2 SA: Improved Grab, Poison, SQ: Partial Swarm Traits, Prehensile Hair Feats: Alertness, Combat Reflexes (b) Skills: Climb +12, Hide +4, Listen +5, Spot +5 Possessions: Tattered gowns Height: 5’4”     Weight: 105 lbs. Hair: Blond      Eyes: Blue Appearance: In life, Rapunzel was a beautiful young woman with long golden hair. After the spiders killed her and began animating her body, they conceal her face with her hair and wear long-sleeved gowns to hide the rest of her dry, desiccated body. “She” walks in a clumsy, disjointed manner and her voice is harsh and raspy. • Partial Swarm Traits (Ex): Th

Long Lost Friends - Home Depreciation

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12 Feb 1371 (1828 Grimmlands calendar) While Chronosaj heads over to the top of the stairs to keep watch for more spider-infested corpses, Knives moves to the door to the cell that holds the bearded man. He draws the slender tools of his trade, a slim hook and a notched blade that vaguely resembles a city skyline in profile and slips both into the lock. Before he can even begin to apply pressure, the door flies open, slamming the rogue's shoulder and knocking him back. The barrier slams shut instantly, sealing the portal tightly before the prisoner within can even attempt to move forward. The noise draws Chronosaj's attention and he turns just in time to see the door shut. As he starts to move forward to check on his comrade, the walls of the stairwell begin to gnash together. The gunslinger barely leaps aside as everything on the steps is quickly ground into splinters or dust and the mournful wail continues to echo throughout the entire structure. More spid

Benjamin Franklin's Lightning Musket

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I am thinking  about a prequel for the Western campaign I am going to run. It would be based on my own world but use concepts from the Colonial Gothic setting and 3.5e rules for compatibility with my other campaigns . Magic would exist but practitioners stay mostly hidden because of the Salem Witch Trials, the Inquisition, etc . The party would be mostly spies, saboteurs, and troubleshooters in the employ of the Continental Army or the Sons of Liberty. There would be some Steampunk-esque inventions running around but these would be one-of-a-kind items and only rarely encountered.  One example of this technology would be Benjamin Franklin's Lightning Musket . This weapon is made of stout red oak and reinforced with brass fittings. When the trigger is pulled a forked bolt of lightning erupts from the weapons twin barrels. The bolt has a range of 150' but is wildly inaccurate, incurring a -4 penalty to attack rolls. The weapon is powered by a battery that sits on top of the