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Showing posts with the label Boot Hill

The Priest (Alternate Class)

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The Priest Character Class is for use in the Western campaign that I intend to run.  While magic exists in that world , I do not want to include a class that is strong in healing magic so the historical aspect of the setting remains a bit more "Gritty" than my regular D&D campaign . THE PRIEST The Priest is a spiritual leader of the masses, directing the faith of worship of God. Adventures: Priests conduct masses, deliver sermons, and guide the faithful through troubled times. They investigate miracles and heresies while suppressing knowledge of the supernatural. Characteristics: A Priest uses the teachings of his faith and his ability to communicate his faith to others to accomplish his goals. Alignment: The majority of Priests are generally of Good alignment. Religion: Priests are members of the Catholic Church. Background: A Priest attends seminary, seeking a formal education in matters of religion. Those who show promise and discretion are recruited by ...

The Code of the West

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My Western campaign , despite the setting, is based on D&D.  There are fighters and clerics, rogues and wizards, druids, and so on.  Paladins, who, for the most part have no orders to swear allegiance to (currently, I only have the Ordo Malleus and the Red Reverends ) instead follow the Code of the West.  The Code of the West is a set of strict morale guidelines. This code should not be confused with the (fairly confusing) Law of the West... Those who keep to the code believe the following... A Cowboy must not take unfair advantage of an enemy A Cowboy must never go back on his word A Cowboy must always tell the truth A Cowboy must always be gentle with children, the elderly, and animals A Cowboy must not possess racially or religiously intolerant ideas A Cowboy must help people in distress A Cowboy must be a good worker A Cowboy must respect women, parents, and his nation's laws A Cowboy must neither drink or smoke A Cowboy must be a patriot No...

Pecos Bill - Legendary American Cowboy

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Pecos Bill was a Texan Cowboy during the American Westward Expansion (in some versions, the 1830s, other tales claim 1845 - the year Texas became a US State). In either event, Bill was separated from his family after falling out of their covered wagon and was subsequently raised by a pack of coyotes. He rescued a colt from a pack of buzzards and it became his constant companion, eventually growing into the horse "Widow-Maker".   Bill was the toughest cowboy of his time, equally at ease brawling with bandits as he was with Native Americans. "They" say he dug the Rio Grande and not only roped, but rode a tornado.  He eventually courted a (and I am not kidding when I say this) catfish-riding woman named Slue-Foot Sue. Bill and Sue were soon engaged to marry and Sue insisted on riding Widow-Maker before the wedding.  Widow-Maker was jealous of Sue and during her attempt to ride, he bucked so hard that her dress's bustle bounced her to t...

Tommy Marks - Old West Avenger

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After reading the post about the MCU being set in the Old West with Captain America as a US Marshall, Tony as a railroad tycoon and inventor, Black Widow as a Pinkerton Detective and so, I changed the names slightly and started working on this. I maintain no illusions about the world I am running the game in being a pure western since I am including plenty of fantasy, sci-fi , and horror so I am definitely going to be including this character in my Western Campaign . I spent a good hour searching the internet for images and found this version of Bumblebee from the " Transformers - Hearts of Steel " mini-series. This is more-or-less what I am picturing when I think of this character. Tommy Marks is a Pennsylvania native who traveled out west to make his fortune. He graduated with honors from Pennsylvania State University with degrees in Business and Engineering. He has made several innovations to railroad technology, particularly in the fields of metal...

Western Heroes Card Game

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I found this at an Antique Shop while working today. The directions on the back of the box give me the impression that this game is basically "Go Fish" but you need four cards instead of two and different heroes have different point values. Included in the deck are: Annie Oakley (1 point) Calamity Jane (1 point) Wild Bill Hickok (1 point) Bat Masterson (2 points) Clay Hollister (2 points) Jim Bowie (2 points) Pat Garret (2 points) Kit Carson (3 points) Matt Wayne (3 points) Wyatt Earp (4 points) Buffalo Bill (5 points) The fact that both both female characters are each only worth one point is probably a sign of the times (game is from the 1950s) What bothered me was that I didn't recognize two of the name (Clay Hollister and Matt Wayne). I Googled - repeatedly and with a couple different variations on my search terms and have come to the conclusion that Clay was a fictional character and the ...

The Man With No Name (for Boot Hill)

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The Man With No Name Bio: Nothing is known about this drifter before he arrived in the town of San Miguel. There are rumors that he had been a ranch hand who shot an older hand who turned out to be a wanted criminal. After collecting the reward, he left the ranch to become a bounty hunter. Spd: 96      Greased Lightning, +18 Spd Mod GAC: 96     Crack Shot , +18 Acc Mod TAC: 70*     Good, +7 Acc Mod Str: 76       Hardy , 16 hp BRA: 94    Fearless, +4 Spd Mod, +15 Acc Mod Exp: 00     12 Gunfights, +10 Acc Mod Age: 33 Height: 6'4" Weight: 182 lbs. Handedness: Right Weapon           BSP/BAC      Range            RF/RR FDR6       ...

Hanzo "the Edo Kid" Suzuki

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Hanzo "the Edo Kid" Suzuki - Wandering Japanese Swordsman Hanzo is a ronin who has traveled from Japan to America after the Samurai class was outlawed. He left home rather than surrender to the Meiji officials. He spent some time in San Francisco but disliked being mistaken for a Chinaman so he headed east into the American West to make a name for himself. In addition to his katana amd wakizashi, he carries a pair of Colt Revolvers and dresses in a combination of eastern and western attire. Spd: 65    Very Quick, +6 Spd Mod GAC: 84    Very Good, +10 Acc Mod TAC: 54    Fair, +5 Acc Mod Str: 70      Sturdy, 15 hp BRA:  95    Fearless, +4 Spd Mod, +15 Acc Mod Exp: 94    6 Gunfights, +2 Acc Mod Age: 23 Height: 5'6" Weight: 145 lbs. Handedness: Ambidextrous Weapon     BSP/BAC     Range             RF/RR DAR6    ...

Quick Draw McGraw

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Quick Draw McGraw is the sheriff of a small frontier town. His seeming fearlessness stems from the fact that he isn't smart enough to realize how dangerous the threats he faces are. He can often be heard saying "Now hold on there!" or "I'll do the thin'in' around here and don't you forget it!" On occasion, he will step outside of the law and act in the guise of El Kabong, a vigilante with a penchant for smashing criminals in the head with a guitar. "Quick Draw" McGraw (a.k.a. El Kabong) Anthropomorphic Horse Lawman/Vigilante Spd: 50     Quick, +4 Speed mod GAC: 42    Above Average, +2 Acc Mod TAC: 30    Average, +0 Acc Mod STR: 96    Powerful, 19 hp BRA: 84    Very Brave, +3 Spd Mod, +10 Acc Mod EXP: 35    0 Gunfights AGE: 7 (Birthday: November 21st) Height: 7'4" Weight: 300 lbs. Handedness: Right Weapon     BSP...