The Code of the West
My Western campaign, despite the setting, is based on D&D. There are fighters and clerics, rogues and wizards, druids, and so on. Paladins, who, for the most part have no orders to swear allegiance to (currently, I only have the Ordo Malleus and the Red Reverends) instead follow the Code of the West. The Code of the West is a set of strict morale guidelines.
This code should not be confused with the (fairly confusing) Law of the West...
Those who keep to the code believe the following...
This code should not be confused with the (fairly confusing) Law of the West...
Those who keep to the code believe the following...
- A Cowboy must not take unfair advantage of an enemy
- A Cowboy must never go back on his word
- A Cowboy must always tell the truth
- A Cowboy must always be gentle with children, the elderly, and animals
- A Cowboy must not possess racially or religiously intolerant ideas
- A Cowboy must help people in distress
- A Cowboy must be a good worker
- A Cowboy must respect women, parents, and his nation's laws
- A Cowboy must neither drink or smoke
- A Cowboy must be a patriot
Not all cowboys live by these ideals but all Cowboys do. These paragons of Western Heroism stand tall, sit upright in the saddle, and strive to set an example as a beacon of goodness for others to emulate.
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