The House of Hidden Darkness
Just before the beginning of the current iteration of my campaign , I had a group of guys over at the house and we were running through the aftermath of a pirate-hunting adventure on the Sea of Fallen Stars. They did not realize it at the time but their actions had drawn the ire of the local Thieves’ Guild of Tsurlagol. I had wanted to set up the Church of Shar as the Big Bad for the campaign and this was as good of an excuse as any to get the ball rolling in that direction. I took what cannon material I could find and expanded on it. This is what I came up with. If you like it, cool. If you don't, also cool - at least you get a ready made thieves' guild and mini-dungeon just for reading this. The House of Hidden Darkness began with a lone adventuring priest of Shar. She arrived in Tsurlagol and established herself as a spy for hire, ferreting out the secrets of those in power for their rivals. As her reputation grew, she...