Sid the Manticow
Sometime in the late fall of '92 and early spring of '93, I ran a campaign that revolved around a group of adventurers who called themselves the Knights of Daggerford. The group lasted through two iterations with new adventurers replacing the originals as members died or retired. The second group of Knights battled and killed a manticore early in their career and harvested its wings. I no longer remember what the wings were originally intended for but the party ended up fashioning a leather harness, attaching the wings to it and strapping the entire contraption to a dairy cow. They named the cow, “Sid.” From a distance, the wings looked real and were effective in frightening away superstitious goblin tribes. Unfortunately, the cow wandered off and although a search was conducted, no sign of Sid could be found. A sober memorial service was held and the Knights went on with their lives. Occasionally, a farmer from one of the outlying regions would report seei...