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Showing posts with the label Adventure Seeds

Battlerina Action Figure

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Anastasia Volkhova: female Human Fast Hero 5/Charismatic Hero 4/Infiltrator 3 CR: 12     Medium Humanoid (Human)     HD: 5d8+5 plus Anastasia (circa 1960) 4d6+4 plus 3d8+3 (66 hp) MAS: 12 Init: +4     Spd: 30'     Def: 22 (+4 Dex, +8 Class, additional +1 vs. melee), t: 11, ff: 10 Attacks: (BAB +6; Grap +6); +6/+1 Unarmed Strike: 1d4 (20/×2) or +10/+5 PM Makarov: 2d4 (20/×2, 30', semi) or +10/+5 CZ 45 Holdout Pistol: 2d4 (20/×2, 20') SA: SQ: Class Features (Talents: Charm - males, Evasion, Favor, Uncanny Dodge 1), Improvised Implements, Sweep Align: N     Saves: Fort +5, Ref +12, Will +5 Str: 10, Dex: 18, Con: 12, Int: 16, Wis: 14, Cha: 18 Starting Occupation: Creative (gain Bluff, Disguise, and Perform - Dance as Class Skills) Action Points: 12     Wealth: +20 (Wealthy) Rep: +8 Skills: Read/Write and Speak Russian (Native), English, French, German,...

The Crossover I Didn’t Know I Needed

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I was going through some old posts last night and struck upon an idea. Birds Aren't Real + Lawyer Dog + Magic Pickle + Superhuman Registration Act = one crazy adventure seed Hicksville - while patrolling the city , searching for signs of the Brotherhood of Evil Produce, Weapon Kosher comes across a glitching Pigeon-bot that is attacking a random citizen. The Magic Pickle intervenes but is arrested for not being registered with the 50-State Initiative. Lawyer Dog is appointed as his defense attorney. 

Competive Eating

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Normally, this would be the type of thing that makes it into an " Odds and Ends " post but since I have neither enough " Odds " nor " Ends " to make one, here we go... For the  eating contest my playes participated in, I determined the results of the contest with a series of Constitution checks, adding up the results as I went. Any contestant who failed would either get sick, choke, or pass out and would then be eliminated. The second contest was an event they were meant to observe and  judge . And that's fine because it is relatively safe to say that Competive Eating rarely comes into play in most D&D, or any other game, campaigns. But what if it did? What if a player wanted his character to make his living by traveling from town to town, engaging in eating contests as a way of life? What if the summer camp they are attending is having a competition against the fancier, more-upscale camp on the other side of the lake and you have to rally an ecl...

The Republic of Saradia

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The Republic of Saradia Splits from Saudi Arabia (1935 Gregorian calendar) 06 Aug 1290 On Earth -218, General Hassan ibn Chohallah seizes control of the eastern third of Saudi Arabia and secedes from the rest of the kingdom following the discovery of vast untapped oil reserves. He names his new country the Republic of Saradia. Well placed bribes and other "gifts" made to neighboring powers lead to support on the international stage. Progressive policies of religious and gender-based equality, as well as deals made with both Germany and Tokyo create an influx of military advances in the years leading up to World War II. Despite being relatively small, Saradia soon boasts the most technologically superior army and air force in the Middle East. It's current ruler (2012) is King Mohammed ibn Abdullah ibn Ali. He is also the Prime Minister and Commander-in-Chief of Saradia's military forces. While relatively small, the Army amd Air Force boast advanced technology. The n...

Creeks and Crawdads - Revisited

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As we near the end of the year, I am sort of wrapping up things I have started or have been sitting on for a while. I originally did a post on Creeks and Crawdads a long time ago but while working on pun names (Shrim Possible, Shrim Kardashian, Shrimothy, Shrim Shady), I started thinking that maybe I could go back and refine crayfish stats. Leonardo daPinchi : male White-Clawed Crawdad Thinker CR: - -     Fine Vermin      HD: ¼d8 (1 hp) Init: +1      Spd: 1’, swim 5’      AC: 19 (+1 Dex, +8 size); t: 19, ff: 18 Attacks: (BAB +0, Grap -21) ; +0 Pincers: - - SA: - - SQ: Amphibious, Vermin traits Align: N      Saves: Fort +2, Ref +1, Will +0 Str: 1, Dex: 10, Con: 10, Int: --, Wis: 10, Cha: 1 Skills: Read/Write and Speak Italian, Hide +18, Swim +8 Feats: - - • Amphibious (Ex): Crayfish can survive out of water for one hour per point of Constit...

Rumblestrip - Autobot Skirmisher

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Rumblestrip : "Male" Cybertronian Robot (Transformer, Powermaster) CR: 8     Huge Construct (Shapechanger)   HD: 6d10 plus 40     Hp: 75 Init: +4    Spd: 50' or 3000' in vehicle mode    AC: 24 (-2 size, +15 Natural), t: 8, ff: 24 Attacks: (BAB +4/Grap +22) ; +12 Slam 1d8+10 (20/×2) or +2 Particle Beam Rifle: 8d6 (20/×2, 75', single or autofire)      * Autofire targets a 10'×10' area, Ref DC15 to avoid SA: Alternate Form SQ: Cybertronian Durability, Cybertronian Traits, DR10/--, Powermaster Traits Align: CG     Saves: Fort +2, Ref +2, Will +3 Str: 30, Dex: 10, Con: --, Int: 13, Wis: 12, Cha: 10 Skills: Read/Write and Speak Common and Cybertronian; Computer Use +11, Disguise +10 to appear as a normal dragster; Drive +9, Knowledge (Technology) +10, Navigate +6, Repair +5 Feats: Advanced Firearms Proficiency, Heroic Surge (b), Improved Initiative, Personal Fi...

This is Halloween!

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Not counting Groundhog's Day , Halloween is my favorite holiday. I have made quite a few Halloween-themed posts over the years and thought I would compile them in one place for DMs who might want to mine ideas for a Halloween-inspired session. • Bessie the Hellcow   •  Brain-Eating Geese • Breath-Stealing Cat • Bloody Mary  • Carrion Pigeon   • Curse of the Pumpkin People   • Dr. Strange and the Ghostbusters   • Ghostbusters Equipment   • The Great Pumpkin   • Head in a Freezer   • Jack-O-Lanterns • King Diamond's Abigail •  The Thing That Lives Under the Stairs and Eats Children 

Incarnations of the Midnight Special

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The Midnight Special is a ship that exists in several different versions in my campaign.  Its "default" form is that of a keelboat that operates in the waters around the Velen Peninsula in the Forgotten Realms.  The second version is a seaplane in the 1920s on Earth-218 and the third is an armored fishing trawler used to hunt pirates off of the Somali coast in modern times. Midnight Special Gargantuan Vehicle (30‘l x 10‘w x 5‘h, 5‘draft) Seaworthiness: -2; Shiphandling: +2 Speed: wind x 10’ or oars 10’ (good); Overall AC: 1 (-4 size, -5 Dex) Hull Sections: 3 (sink 1 section); Section Hp: 50 (hardness 5); Section AC: 3 (-5 Dex) Rigging Sections: 1; Rigging Hp: 60 (hardness 0); AC: 1 Ram: 3d6; Mounts: 1 light Complement: 16; Watch: 2 (+8 rowers); Cargo: 20 tons (speed wind x 5’ or oars 5’ if 10 tons or more) Weapons: 1 Ballista (1 fore) Crew: 1 Hardness: 5 Hp: 75 Dmg: 3d8 (19-20/x2) Range: 120’ A Medium creature take...

The Forbidden Bridge of Fireball Island

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Isla Ni ñ apiluta is a small volcanic island covered in dense jungle.  There is a small settlement of humans living on the island. They are notoriously unfriendly, attacking outsiders on sight. They have one primary gods, Val-Kur, likely a bastardization of Viracocha and "The Son of Val-Kur" who is actually Val-Kur himself.  Isla Ni ñ apiluta:  Capital: None Population: 158 Government: Theocratic Religion: Val-Kur, Son of Val-Kur Imports: None Exports: None, possibly Incan artifacts (see below) Alignment: Neutral History: The island was first settled between 1100 and 1350 AD.  These first immigrants were Polynesians and they were the ones to introduce the coconut palm to the island.  They supported their seafood diet with iguanas, sea birds, turtles, tomatoes, and peppers.  Following the collapse of the Incan civilization, refugees fleeing the mainland arrived and warred with the Polynesian inhabitants.  Eventually, a peace was established and the two...