Incarnations of the Midnight Special
The Midnight Special is a ship that exists in several different versions in my campaign. Its "default" form is that of a keelboat that operates in the waters around the Velen Peninsula in the Forgotten Realms. The second version is a seaplane in the 1920s on Earth-218 and the third is an armored fishing trawler used to hunt pirates off of the Somali coast in modern times.
Midnight Special
The crane can lower the diving bell to a maximum depth of about 200’.
Midnight Special
Gargantuan
Vehicle (30‘l x 10‘w x 5‘h, 5‘draft)
Seaworthiness:
-2; Shiphandling: +2
Speed:
wind x 10’ or oars 10’ (good); Overall AC: 1 (-4 size, -5 Dex)
Hull
Sections: 3 (sink 1 section); Section Hp: 50 (hardness 5); Section
AC: 3 (-5 Dex)
Rigging
Sections: 1; Rigging Hp: 60 (hardness 0); AC: 1
Ram:
3d6; Mounts: 1 light
Complement:
16; Watch: 2 (+8 rowers); Cargo: 20 tons (speed wind x 5’ or oars
5’ if 10 tons or more)
Weapons:
1 Ballista (1 fore)
Crew: 1 Hardness: 5 Hp: 75
Dmg: 3d8 (19-20/x2) Range: 120’
A
Medium creature takes a -4 penalty on attack rolls when using a
ballista (-6 for Small creatures). It takes a creature smaller than
Large 2 full-round actions to reload a ballista after firing.
Special:
Diving Bell; 3 Passenger Spaces (6 person capacity); Salvage Crane;
Scarlet Marpenoth (Gnomish Submersible);
Diving Bell
Medium
Vehicle (5‘l x 5‘w x 0‘h, 5‘draft)
Seaworthiness:
+0; Shiphandling: N/A
Speed:
N/A; Overall AC: 5 (-5 Dex)
Hull
Sections: 1; Hp: 80 (hardness 6);
Ram:
N/A; Mounts: N/A
Complement:
2 (Medium) or 4 (Small); Watch: N/A; Cargo: 200 lbs.
Scarlet Marpenoth
Huge Vehicle (10' l x 5'w x 5' h, 0' draft)
Seaworthiness: -2; Shiphandling: N/A
Speed: "oars" 10' (good); Overall AC: 5 (-5 Dex)
Hull Sections: 1; Hp: 80 (hardness: 5)
Ram: N/A; Mounts: N/A
Complement: 2 (Small); Watch: N/A; Cargo: 50 lbs.
The Midnight Special is a keelboat purchased jointly by the members of the Leatherwood Adventuring Party. Raellius Thornside captains her. The keelboat is 50’ long, 20’ across at her widest point, and has a 4’ draft. The ship can carry 8 tons of cargo in the main hold and has attachment points on the main deck and top of the sterncastle that allow her to transport a small submersible and diving bell. Unless otherwise noted, the overheads are 7’ high and passageways are 5’ wide. Wall sconces that hold Continual Flame lamps light all interior spaces.
Scarlet Marpenoth
Huge Vehicle (10' l x 5'w x 5' h, 0' draft)
Seaworthiness: -2; Shiphandling: N/A
Speed: "oars" 10' (good); Overall AC: 5 (-5 Dex)
Hull Sections: 1; Hp: 80 (hardness: 5)
Ram: N/A; Mounts: N/A
Complement: 2 (Small); Watch: N/A; Cargo: 50 lbs.
(Generic Keelboat) |
(The Midnight Special template) |
The Midnight Special is a keelboat purchased jointly by the members of the Leatherwood Adventuring Party. Raellius Thornside captains her. The keelboat is 50’ long, 20’ across at her widest point, and has a 4’ draft. The ship can carry 8 tons of cargo in the main hold and has attachment points on the main deck and top of the sterncastle that allow her to transport a small submersible and diving bell. Unless otherwise noted, the overheads are 7’ high and passageways are 5’ wide. Wall sconces that hold Continual Flame lamps light all interior spaces.
Main Deck Exterior
1.
Forecastle (Foc’sle)/Ballista Platform: This raised platform
carries the ship’s only mounted armament. Ten feet across at its
widest point, the foc’sle tapers to a point at the ship’s
bullnose. The ballista is mounted on a pivot that can be rotated
from relative bearings of 315 ° to 45 °.
2.
Main Deck: The main deck is located between the foc’sle and
sterncastle. It ranges from 20’ wide aft to only 10’ wide
forward. The ship’s mast is located just aft of the hatch leading
down to the cargo hold. A door located in the center of the forward
bulkhead leads into the anchor windlass. A second door in the center
of the aft bulkhead leads into the primary berthing aboard the ship.
A ladder on the portside leads up to the cox’n flat and crane deck.
3.
Cox’n Flat/Crane Deck: The helmsman flat and helm is located atop
the ship’s sterncastle. This area is 20’ wide x 15’ long and
is surrounded by a crenellated bulwark similar to the one located on
the foc’sle. A salvage crane has been installed on the aft portion
of the cox’n flat. Mounted to port, the crane has access to both
the diving bell stored on this deck and to the Scarlet Marpenoth
which is carried on the submarine deck all the way aft. This crane
can support up to close to 8,000 pounds of cargo (roughly the weight
of the gnomish submersible). The crane can raise or lower the diving
bell at a rate of 10’ round and the sub at half that speed.
The crane can lower the diving bell to a maximum depth of about 200’.
4.
Submarine Deck: The last ten feet of the main deck is taken up by
the submarine deck. This is where the Scarlet Marpenoth is normally
carried when the Midnight Special is underway. Special braces have
been installed here to support the sub when it is out of the water
without damaging its delicate paddlewheel assembly. The rudder and
bowplanes are lashed to the forward bulkhead in an effort to conserve
space aboard the ship. A pair of large tarps is also stored here to
conceal the submersible while it is being carried.
Deck Houses
5.
Anchor Windlass: The anchor windlass is a small cabin located
directly beneath the foc’sle. The capstans used to raise the
salvage ship’s anchors are located here. A series of levers and
gears are built into the overhead that allow the capstan to also
serve as the motive force for the heavy ballista mounted on the
foc’sle. Voice tubes pass through the overhead to the foc’sle to
allow for the relaying of orders during combat at sea or anchoring
operations.
6.
Sterncastle: The sterncastle houses the main berthing space aboard
the Midnight Special as well as the ship’s only head (see space 15
and 16 for details).
Cargo Deck
7.
Bos‘n Locker: This storeroom contains line, wood, supplies,
cleaning gear, paint, and other items used aboard ship. All tools
used to anchor the ship and secure the ship’s smaller vessels are
also kept here.
8.
Cargo Hold: This space has the same dimensions as the deck above it.
Thick shelving and beams run throughout the hold and provide places
to store or tie down cargo. Up to eight tons of material can be
stored here.
9.
Dive Locker: Swimming gear, salvage tools and looking boxes are
stowed here to dry. Small holes in the floor allow water to drain
into the bilge. Additionally, the bilge pump is also located in this
compartment with an eductor drain leading out of the portside of the
ship.
10.
Lower Bunkroom: The lower bunkroom serves as additional living
quarters. The aft bulkhead of the space has a door that opens into
the chartroom.
11.
Galley/Galley Stowage: The ship’s small galley is located on
the starboard side of this deck. The galley is 7’ wide and is
equipped with a wood-burning stove, a small washbasin and cabinets
that hold cooking utensils. Cupboards and countertops fill most of
the remaining space. The aft door leads into the ship’s pantry.
12.
Chartroom: All of the charts and maps the Leatherwood Party has
been able to acquire are stowed here. A large table has been bolted
to the floor here for the viewing of maps. The ship’s deck log,
flags, and navigation tools (sextants, protractors, compasses, etc)
are kept in a special watertight locker here to protect them from
exposure and fire. The only way in and out of this room is through
the lower bunkhouse, which is deterrent for most people.
13.
Rudder Post Room: This 10’ x 10’ compartment houses all the
gears and cables run that run throughout the room to link the wheel
atop the sterncastle to the ship’s rudder. The room also contains
tools and spare parts that are most likely to be needed to affect
repairs to the ship’s steering capabilities.
14.
Pantry: The galley storeroom is a 10’ long x 5’ wide chamber
that contains dried meats, flour for making hard biscuits, fruit and
vegetables, replacement cookware and flatware, clean linens and
cleaning gear for the galley.
Sterncastle Interior
15. Jake: This is the only head
aboard the ship. It is located in the forward port corner of the
upper bunkroom.
16.
Upper Bunkroom: Three sets of two bunks are built into this room.
Two bunks run the length of the room against the portside bulkhead.
The other four run amidships from the starboard bulkhead toward the
center of the room. A hatch located in the floor in the forward
starboard corner leads down to the cargo deck. Lockers located at
various points throughout the room contain the personal belongings of
the Leatherwood Group. A door in the forward bulkhead leads to the
main deck. A second door in the aft bulkhead leads to the deck where
the Scarlet Marpenoth is stowed.
Midnight
Special II
Craft:
Modified Sikorsky S-42 Flying Clipper
Class:
Civilian Aircraft Size: Colossal (68’ long x 15’ wide x 21‘
high x 118‘ wingspan)
Crew:
2 Passengers: 12 Cargo Capacity: 5 tons
Initiative:
-4 (-4 size) Maneuver: -4 (-4 size)
Top
Speed: 280 (28) - approximately 190 mph
Defense:
2 (-8 size) Hardness: 10 Hit Points: 60
Purchase
DC: 43 Restriction: Lic (+1)
Engines:
4 Pratt & Whitney R-1690 Radial Engines (750
horsepower each)
Maximum
Speed: 190 mph Cruising Speed: 150 mph
Cruise
Ceiling: 16,000’ Range: 1,200 miles
The
Midnight
Special is
one of the newest Flying Clippers to roll off of the assembly line.
Since its delivery, the interior of the airplane has been extensively
modified to suit the needs of its crew. The passenger seats in the
cabin have been replaced with a living room of sorts. A radio
provides most of the onboard entertainment, although bookshelves
containing novels, magazines and copies of Raellius’ pulp fiction
series are also present. Large recliners and a small grouping of end
tables are bolted to the deck. Shower facilities are located in the
far aft of the plane.
A small kitchen located just
forward of the airplane’s waist contains a small refrigerator,
oven, a sink and cupboards. Continuing forward from the kitchen, six
bunks and lockers line the opposite walls of the fuselage. A radio
booth and water closet are located between the sleeping area and
cockpit.
Even though the plane’s passenger
capacity has been decreased, its expanded cargo capacity has been
taken up with additional water storage tanks, CHT tanks, and a water
desalination system.
Midnight Special III
Craft: modified Fishing Trawler Class: Civilian Water
Size: Gargantuan (107’ long x
18’ wide x 7’ draft)
Initiative: -4 (-4 size)
Crew: 9 Passengers: 2
Cargo Capacity: 100 tons
Maneuver: -4 (-4 size) - +2
to Drive checks in rough seas
Top Speed: 70 (7) - approximately
33 knots
Defense: 6 (-4 size)
Hardness: 10 Hit Points: 175
Weapons: (4) M60E2 General
Purpose Machine Guns w/ twin spade firing grips and firing shield on
coaxial mount: 2d10 (20/x2, 100’ autofire)and 5 linked belts of 50
rounds of 7.62mm ammunition
The armor-plated wheelhouse
is located aft of the working deck and above the crew quarters. It
has been outfitted with state-of-the-art navigation and communication
systems (autopilot, GPS, satellite phone, basic and maritime distress
radios). Echo sounders and radar display screens are mounted in the
overhead. Proceeding aft leads to the captain’s cabin, which
contains a bunk, desk and chair, and private head and shower. A
small Zodiac inflatable boat (not pictured) is stored atop the
wheelhouse.
The crew quarters, galley and
crew’s head/shower are located below the wheel house. The galley
has a lot of overhead storage, including hanging racks for pots and
pans, wall-mounted cabinets for flatware and regularly-used items.
The stove top has a clamp system that prevents pots and pans from
sliding off of the stove in rough weather. A dishwasher, microwave,
and most importantly, a coffee maker is located here as well.
The head is small and cramped but
has a shower and sink, toilet and urinal.
The crew quarters have coffin
bunks (bunk beds stacked three high, the mattresses on lowermost and
middle bunk lift to reveal storage compartments) and rows of lockers
against the wall. A small lounge with a table and four chairs, a
cabinet containing recreational electronics (DVD/VCR player, PS3,
Xbox, CD Player) and a personal computer provide off-duty crewmembers
a place to unwind.
The engine room is located in the
stern of the ship. The propulsion power plant has been completely
replaced, incorporating a pair of advanced gas turbine engines
capable of powering the boat to speeds in excess of 30 knots . A
smaller, auxiliary generator provides electricity. A powerful water
pump draws water from the sea for firefighting purposes, a
desalinator purifies seawater for drinking, showering and cooking.
Additional equipment includes air compressors, fire suppression
controls, auxiliary steering and refrigeration equipment. The fuel
and potable water tanks are located along the centerline, just
forward of the engine room and waste water tanks can be found aft.
Continuing forward leads into the
cargo hold, most of which has been converted for use as a machine
shop, brig, armory and sick bay. SCUBA gear is kept in the former
hold as well. At best, only half of the original storage area
remains.
Two heavy outrigger booms,
operated from winches on the foc’sle (or from an auxiliary location
inside the pilot house) perform double duty as cargo handling
equipment for ship’s stores and the Zodiac. The foc’sle interior
houses the windlass used to raise the ship’s anchor and storage for
mooring lines, wire rope, paint and other chemicals plus dry
consumables like toilet paper, rags, cleaning supplies and canvas.
Several hard points for mounting
belt-fed machine guns have been installed along the boat’s
gunwales. Watertight lockers on the deck contain belts of
ammunition.
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