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Tarithnesti Goblin-nappers

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  01 Deepkolt 349 AC Shadow and Ra'ziir fly low, skimming the treetops while searching for the goblin encampment. After traveling about nine miles, they drop into the forest and begin stalking their way along the snow-covered ground. The pair creeps silently through the forest, closing on the goblin camp with the inevitability of death. The flicker of firelight draws their attention and the two alter their course, heading off to the northwest of their original route. The chatter of goblinspeak carries through the chill winter air. From this distance, it is impossible to make out what is being said but the words, "salt," "you burning it," and "shove off" can be picked out. There is a brief argument and the sounds of a scuffle before one voice snarls, "Fine. You so smart. You do it." In less than a minute, the smell of cooking meat reaches Spewer, the scent picked out of the air by his forked tongue. "Tastes like...squirrel..." a fe...

Road Trip to the Dragon Isles - Enter the Gnome

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18 Newkolt 349 AC The next morning, Davaa and Altan saddle the horses and prepare to take their leave of Alek-Khan. Arthur and Agnes join them a few minutes later and the group us soon on its way. They ride down from the foothills of the Skyfire Mountains and turn north once they reach the valley. To the east, the Sierra Khur range cast the valley in shadow as the sun creeps into the sky. "The fortress, Tur, stands at the far end of this valley," Davaa informs the others. "Once it comes into view, we will turn to the northwest and should reach Ak-Baral by sunset tomorrow." The day grows warmer as the party travels and the landscape changes from grassy plain to something much drier, transforming into a rocky depression between the two mountain ranges. It is not without water though. Streams created by icemelt running down from the heights carve shallow streams in the valley floor, giving the horses plenty of opportunities to drink along the way. Slightly after the...

Tarithnesti - The Party Prepares Their First Move

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30 Newkolt 349 AC Cedron decorates himself with his two medals and begins a subtle campaign to raise spirits in the community. He moves from public place to lodge telling inspiring stories of communities overcoming odds for the greatest good “…for what greater good is there than life and preservation…” he tells any who will listen. The elves he runs into, those few remaining civilians and the soldiers who heard him speak at the assembly shortly after the party's arrival take note of his general demeanor, his positive message, and the medals that tell them that he has achieved similar results before and find faith in the group, or the absent gods, or perhaps even the Speaker of the Stars for sending these outland defenders to their aid. After he returns to Tarithnesti, Kysek stables Dusk and then heads to Commander Parnitha's tent to tell the party about to only decent chokepoint he found. “This is what we have to take advantage of them. How do we draw them out? Any ideas? We...

Tarithnesti's Defenders

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30 Newkolt 349 AC Ra’ziir settles Redclaw into one of the impromptu stalls, “I’ll try to find some snacks, my friend…” he says as he unsaddles and brushes the griffon. “I am going to need to see a map and have your scouts show us where they saw the army encampment. And a description of what they encountered as numbers of goblins, worgs and, Heaven forbid, hobgoblins." Shadow grins, "We can go out tonight and snatch a goblin or two to get some insight into what we are up against. Then the real fun begins. I've got a plan to even the odds a bit before our friends get here.” The Bladesinger will confer with the others, agreeing that striking out against the enemy targets as soon as possible is a priority, but emphasizes the need for a coordinated plan. “What do we know so far? Where are the closest targets? We need to cut them off from the main host… capture a few for interrogation.” The commander unrolls a map. Notes have been scribbled in the margins with arrows pointin...

Road Trip to the Dragon Isles - Salah Khan

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17 Newkolt 349 AC "Take care, Chimeg. I hope all is well when you return." Arthur turns to Davaa and Altan, "We should resupply   on the time, either head out or spend the night." "Staying tonight makes the most sense," Davaa replies. He looks up at the sky. "It looks like the weather is going to hold. It doesn't snow much this side of the Khalkists." A patrol of Green Dragonarmy soldiers comes to a halt, "Travelers, state your business in Alek-Khan." Altan is the first to speak "Just stopping to resupply. We are heading to our clan hold in Ak-Baral to represent our Khan at his cousin's wedding." The soldiers look over the party's horses and notice the chest taken from the Blinded God's Temple and ask about it as well. "Gifts for the bride and groom," Davaa replies. "Open it up," the patrol leader orders. The two Khurs sigh as they take the chest down from the pack horse and open it in...

Road Trip to the Dragon Isles - Temple of the Blinded God

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Note: This dungeon is based on the "Temple of the Blind God" adventure module by Tardigames , modified for level, edition, and to fit the plot of this campaign.  16 Newkolt 349 AC Camp is broken and the group is soon in their way with Chimeg riding on the pack horse with the rest of the food and the tent. The ground rises beneath the party's feet and the trail wends its way back and forth between the hills. Davaa consults the map periodically, picking out landmarks and comparing them to what is on the parchment. The hills become steeper as the group climbs, eventually ending at a sheer cliff face that rises a good 200'. A large marble overhang carved from the cliff in front of the group announces the end of their search. A massive gate of marble, lined by two columns, seals the entrance. Four identical runes, depicting eyes, are carved into it. The gate is 20' wide and 40' tall. It is made of the same material as the overhang and columns. Arthur looks in awe a...