The Rift that Dreams Back
Raven couldn't remember entering a rift. One moment, he was walking toward Tarithnesti. The next moment, he was here.
A long corridor made of polished stone. Faint starlight provided scant illumination. The air smelled of rain that hadn't quite fallen yet.
Ahead, a door hung in mid-air with no wall attached. The words, "EXIT (DO NOT USE FOR EXITING)" were carved into it.
A voice behind him spoke. "You are not supposed to be conscious in this layer."
Raven turned.
No one was there.
A small bureaucratic stamp appeared in mid-air and pressed against something unseen.
The words "TEMPORARY EXISTENCE AUTHORIZED" appeared - floating in the air just like the door.
A featureless, gray man-shaped figure dressed in some sort of guard uniform stepped out of the wall.
He looked at Raven. Then at a clipboard. He sighed deeply. "Of course... a ranger." He wrote something on the paper being held by the clipboard. "We were hoping for literally anyone else."
Behind him, reality briefly flickers through a series of different backgrounds....
A marketplace...a battlefield...a child's bedroom...and a courtroom...
Before resolving back into the polished stone hallway.
The "guard" continues speaking as if nothing happened, "Something is stuck in the dreaming mechanism. It's not waking up correctly and every time someone decides to fix it directly, it produces more narrative."
The guard glances at Raven’s swords.
"So, please don't."
The guard steps aside, revealing three doors behind him....
The Hall of Misfiled Outcomes
(where every decision you didn't make is stored)
The Quiet Engine Room of Dreams
The Administrative Exit Route
(DO NOT USE THIS DOOR)
"What do you mean 'stuck'? And what is a dreaming mechanism?" Raven asks.
The guard stares at Raven for a long moment. Then he sighs and taps the clipboard.
"Oh... right. 3.5e mindset. Everything has to defined, quantified, and min-maxed later. Fine. Pay attention."
He gestures and geometric diagrams appear in mid-air. "The Dreaming Mechanism is an extraplanar cognitive engine. Think of it as a construct-layer interface between intention, possibility, and narrative causality."
Raven frowns. "What?"
One eye roll later, the guard tries again. "It's what makes ‘things make sense’ when nobody is actively looking at them.”
He flips his clipboard over. "Normally, the mechanism resolves its ideas at the end of each thought cycle. But this time, something is caught in a loop."
He points at something behind behind Raven. The swordsman turns and for a brief second, he sees it - a massive half-visible machine with gears made of partially formed ideas, chains of unfinished sentences, and rotating doors labeled labeled PLOT HOOK, RESOLUTION, BUT WHAT IF, and TRY AGAIN. Then it flickers out of sight.
"So, what we have is an unresolved thread generating secondary threads of its own." He raises his free hand and begins ticking items off on his fingers.
"Local reality: unstable”
“Causality: improvisational”
“NPC memory: unreliable but confident”
“Violence: temporarily redirects into metaphor unless properly declared”
"Which is why we are asking that you don't solve this in your usual way."
Raven continues to stare blankly at the guard.
The guard groans, “HOW did you get to be such high level? Think of it like an infinite confusion effect on the entire plane, except instead of behavior, it affects meaning itself.”
He steps aside, motioning toward the three doors. "If you want the practical answer: we need it unstuck before it this layer goes full meta!"
The clipboard quietly adds a new line by itself: "Adventurer has been fully briefed. Liability transferred.”
Raven, still somewhat confused, grumbles something about "@%$@ faeries," under his breath and then, "Fine, I'll play along." He heads toward the door labeled "The Quiet Engine Room of Dreams". "If something is caught in the machine, I guess I need to find some way to pull it out."
The guard visibly relaxes in a way that suggests he’s just successfully offloaded a problem onto someone with enough Hit Dice to survive it. He smiles, “Excellent. Yes. That one is… least immediately insulting to physics.”
The clipboard adds a new line on its own:
“Adventurer has selected the correct door on the first try. This is statistically concerning.”
Raven opens the door soundlessly. The room beyond is not really a room. The entire space is made of interlocking gears, springs, and pendulums, all suspended in a void of softly shifting midnight blue. Drifting fragments of half-formed ideas float through the air.
One of these fragments is physically lodged between two of the cogs. The machine wheels turn one way, drawing the words in but they get hung up on a support beam. The engine stops, reverses, pushing the wisps of thought back out, and then lurches forward again.
Every time the engine tries to go forward the words, " - and then the hero - " can be heard.
On repeat.
Raven looks at the source of the jam. "Alright, pulling it out is too obvious for a fey trick." He pauses, "So... let's go see where this... whatever it is... came from."
Raven begins tracing the "sentence" back toward where it came from. He passes numerous cogs and gears and mechanical geegaws that serve some unknowable purpose. A thin ribbon of light begins to unspool from the machine.
It doesn't go forward. It goes backward, not through a physical space but through some sort of draft history. Wads of crumpled up balls of paper rain down from the non-existent sky.
" - and then the hero - "
" - and then the hero - "
" - and then the hero - "
Repeating over and over like some kind of mantra.
The Dreaming Engine shudders. Nearby constructs flicker.
A castle becomes a rough sketch.
A dragon turns into "something vaguely threatening".
A battlefield becomes a gladiatorial arena.
The ribbon draws Raven along behind it.
He lands but "lands" itself is a generous term. He finds himself on a featureless white plain stretching out as far as the eye can see. A white sky of the same hue meets the "land" at what could only generously be called a horizon.
Faint outlines of what may be a road stretch off into the distance with drips of ink peeling off of the ground and drifting skyward. Hints of a forest line either side of the road, ghostly quarter-formed images that shift from pines to oaks to towering redwoods and back again.
Phantoms appear. Each of them resembles someone he knows - that one there looks "Grotto-shaped". The one behind him has Ra'ziir's black robes. Cedron's flowing cloak takes shape and fades away. Everyone he knows, or has known starts to coalesce and then vanishes, replaced by another companion.
They start to speak, "- and then the hero -" in a weird, echoing chorus.
The sentence starts to crystallize but it hesitates, not quite committing to its own existence. Because something is wrong.
The moment Raven notices, the system reacts. A floating, two-dimensional yellow box appears. The word "Hero" flickers inside.
Each flicker calls forth a different image - a knight, a wizard, a drawing of an orange octopus, one after another.
The box flickers toward him, slowly, like a subtle hint, waiting for him to reach the conclusion to an unasked question.
The sentence tries again. " - and then the hero - ".
The world seems to hold its breath.
"Alright, so this thing is trying to tell a story...." Raven thinks back on all of the times he spent listening to Cedron and Arpeggio tell tales in pubs and taverns. "But, it doesn't know who or what the hero is yet." He reaches a conclusion, "I am probably going to regret this." He steps into the flickering "hero" slot.
There is no explosion. There is no Dramatic Fanfare.
Instead, reality performs a quiet administrative sound:
KA-CHINK
The unfinished narrative attempts its continuation. "And then the hero - "
Now, for the first time, it has been given a subject.
The system hesitates for a moment and says, "acted."
Around Raven, the plain white world begins to change. Roads solidify. The sky takes on a blue-gray color with wisps of scattered clouds. The people in the distance take on distinct shapes, but not those of anyone he recognizes.
The Dream Engine is no longer stuck.
Raven feels no pain but he gets the sense that everything he has ever done, everything he could ever do, is being cataloged. The yellow box changes, fading somewhat. Its word "Hero" vanishes and is replaced by "HERO SUBROUTINE: COMPATIBLE".
It flickers once and locks in.
A shape, previously unseen, coalesces near the engine core. It has the same basic shape of the "guard" but a belt adorned with tools hang from a belt around its waist.
"Oh, thank all possible interpretive frameworks.” Its tone conveys a sense of relief.
“You stepped into the designation voluntarily. That makes this significantly easier.”
After a moment it continues, “Also significantly more your problem now, but we try not to emphasize that part.”
The man-shape reaches out, fiddling with dials and a lever. “The system wasn’t broken. It was missing a defined resolution agent capable of surviving recursive narrative pressure without collapsing the structure.”
It turns an eyeless face towards Raven.
“Which is inconveniently ... you.”
The gray construct gestures with one hand and a door appears. It reads, "RETURN TO ORIGINAL CONTEXT".
The engine hums softly.
Raven doesn’t step through the exit.
The Dreaming Engine seems to notice that — not with alarm, but with something closer to professional resignation.
The kind a dungeon master feels when a player says, “I check behind the waterfall.”
The label on the door now reads, "OPTIONAL CONTENT".
Raven begins examining the Engine directly. For a mortal, this would be like inspecting the inside of a thought or poking a thunderstorm to see what it’s made of. But Raven is… not a mortal problem anymore. He stepped into the Hero slot. And the Engine responds.
As Raven “prods” the structure, another two-dimensional box appears. As he watches, words begin to fill the box.
ENTITY: DREAMING ENGINE CORE
Type: Extraplanar Narrative Construct / Self-Resolving Reality Subsystem
Status: Stable (recently)
Primary Function: Resolve causal ambiguity into coherent events
Secondary Function: Prevent stories from collapsing into paradox loops
Current Dependency: HERO FUNCTION (RAVEN.EXE)
Raven reads the words, not understanding what they mean in context.
The maintenance figure walks over. It speaks like a thought testing itself aloud:
“If the hero is capable of resolving any scenario presented what happens when no scenario is presented that limits the hero?”
The elf shakes his head, "It's almost like you're using words that are supposed to mean something."
"I know that you can't see it because I am incapable of making facial expressions," it begins, "but I am currently giving you what is called a 'deadpan stare'. It's a simple question. It wants to know who you are when nothing is trying to kill you."
Raven looks back into the floating box. An image of him appears in the center. Multiple arrows radiate outwards from his body. Many branch dozens of times. Some converge with other lines. A few loop back onto themselves.
"It knows that you are the hero. But it doesn't know what happens when you're not Being the Hero."
Raven repeats the question... "What happens when no scenario is presented that limits the hero?"
He thinks about it for a moment before answering, "Life. Life happens everyday. Just because there's no wars to fight, no monsters to slay, no weird faerie plots to unravel, it doesn't mean that nothing is going on. Crops need tended, the roof needs mending, you have to go to the market. Dozens of little things happen everyday that require the hero's attention. They may not be exciting as massive conflicts but they're constant. The hardest thing about living this life we are given IS living."
The Engine goes quiet.
For a long moment, nothing moves.
Then—
The floating diagnostic layers flicker.
A single line appears in the air:
HERO FUNCTION: HUMAN-DEFINED CONTINUITY
The maintenance construct returns, sounding… relieved. “That… was not the expected answer.” It pauses. Several seconds pass before ot continues. “Most entities either attempt control or escape. You described continuity.” It tilts its head, “We do not have many templates for that.”
The door behind Raven is still there.
Still labeled: RETURN TO ORIGINAL CONTEXT.
But now, beneath it, a final line appears:
“This transition will not erase understanding gained during traversal.”
The construct speaks one last time, “If you leave now, Krynn will not notice the interruption. But you will.”
Raven starts to walk toward the door. He stops next to the man in the "perfectly normal guard uniform" and tells him, "You know, for a weird fey adventure, this wasn't so bad."
The guard looks at Raven like he’s trying to decide whether that statement is praise, a threat, or a paperwork issue. He adjusts his perfectly normal clipboard. “I’m going to log that as ‘positive outcome with residual existential confusion.’”
Then, more quietly, “For what it’s worth… most heroes don’t come out of that subsystem thinking it was not so bad.”
The Engine behind them hums softly, like a machine that has finally stopped grinding and started… breathing.
Krynn clicks back into place with no fanfare. Same air. Same ground. Same moment. No one has moved. No time has passed. Somewhere distant, a bird calls in exactly the same way it would have if nothing had ever gone wrong.



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