Demonic Fryer
Demonic Fryer
The
adventurers work for a clandestine organization that hunts monsters or seeks to
suppress knowledge of the supernatural from the rest of mankind. While following up on a string of missing
person reports from a small town, they learn that all of the missing people
were last seen at their place a work – a small local restaurant. The business is doing very well now but up
until a few months ago, it was on the verge of closing down and filing
bankruptcy. The owner or manager, who
dabbled in the occult, summoned a demon and bound it to one of the fryers in
the store. The monster has been feeding
on the people who have gone missing and using their liquefied remains as
shortening to give the food prepared within its vats a superior taste.
CR: 4 Large Construct HD: 4d10 plus 20 Hp: 45
Init: -2 Spd: 20’ AC: 15 (-1 size, -2 Dex, +8 Natural); t:
7, ff: 15
Attacks: (BAB +3; Grap
+11); +6 Slam: 1d8+4 or +1 Bite: 1d6+2
SA: Breath Weapon
SQ: Aura of Despair; Construct
Traits, DR5/- -; Wheels
Align: CE Saves: Fort +1 Ref -1
Will +1
Str: 18 (+4) Dex: 6 (-2) Con: - -
Int: - - Wis: 10 Cha: 1 (-5)
Skills: - -
Feats: - -
Advancement: 5-10 HD
(Large, 5-vat)
The Demonic Fryer uses the
rules presented in the d20 Modern core rulebook but is compatible with all d20
systems with minor modifications.
Demonic fryers resemble
normal commercial fryers with several deep vats of grease, caster wheels and an
assortment of buttons. Most of the time,
the creature is dormant but every few weeks it needs to feed. It does so by spraying its victim with
scalding hot grease from one of its vats and then slurping up the liquefied
remains with its long forked tongue.
• Aura of Despair (Su):
30’ radius, Will negates DC12; The mere sight of a Demonic Fryer is so
disheartening that anyone who has ever worked in the Food Service Industry (has
any ranks in any type of cooking skill) begins experiencing flashbacks of their
worst days at work. This imposes a -2
morale penalty on all attack rolls, skill checks and saving throws for 1d4+4
rounds.
• Breath Weapon (Su): 30’
line of superheated grease: 4d8 fire damage (Ref ½ DC12)
• Construct Traits: Low-light vision, Darkvision 60’, Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), Immunity to poison, sleep effects, paralysis, stunning,
disease, death
effects, and necromancy effects, Not subject to critical
hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy
drain, Immunity to any effect that requires
a Fortitude save (unless the effect also works on objects, or is
harmless), Not at risk of death from massive damage.
•
Wheels: Because
the demonic fryer relies on small caster wheels for locomotion, its speed is
reduced by half on very soft or soft surfaces such as mud or thick lawns. It
can’t negotiate stairs, although it can hop up or down a curb without
difficulty.
Demonic Fryers in your
campaign:
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