Dumbo the Flying Elephant
 
  DUMBO   male young Elephant (Mutant)  NG Animal  Init: -1; Senses Listen +18; Spot +6  Languages: Understands English  AC: 13 (-1 size, +4 Natural); t: 9, ff: 13  Hp: 32 (5HD)  Immune: - -  Fort +6, Ref +4, Will +4  Spd: 30’ (6 squares), fly 90’ (good) (18 squares)  Melee +5 Slam: 1d8+4 and +0 2 Stomps: 1d8+2  Ranged: - -  Combat Gear: - -  Str: 19, Dex 11, Con 14, Int 5, Wis 12, Cha 3  SA: Trample: 1d10+6  SQ: Low-Light Vision; Scent; Mutant Traits  Feats: Alertness; Iron Will  Skills: Listen +18, Spot +6   Possessions: Yellow Hat, Red and Yellow “Neckerchief”          • Mutant : Gain three “levels” worth of powers (3 Standard or 1 Improved and 1 Standard).   Optional Charisma penalty (-3 Cha in exchange for 1 additional “level” of power); Evolved Metabolism (+4 bonus on their initial Energy scores)   Powers:    • Improved Flight: Dumbo is capable of flying 90’/round with the same degree of maneuverability as a housefly or hummingbird.         ...
 
 
 
