Jack in the Box

This image has led to me spending entirely too much time delving into the history of Jack in the Box and its mascot-related history.

Jack in the Box is a popular chain of fast-food restaurants. Its founder, Jack returned to lead his company in 1995 after being ousted in 1980. Unlike McDonald's, Jack's restaurants exist solely in the physical plane.

Jack I. Box: N Human male Charismatic Hero 5 
CR: 5     Medium Humanoid (Human)
HD: 5d6+5     Hp: 22
Init +1     Spd: 30'
AC: 11 (+1 Dex), t: 11, ff: 10
Attack: (BAB +2, Grap +2); +2 Unarmed Strike: 1d3 nonlethal
Align: N     Saves: Fort +4, Ref +4, Will +3
SA: Class Abilities
SQ: Slow Aging, Starting Occupation
Str: 11, Dex: 12, Con: 12, Int: 16, Wis: 10, Cha: 16
Skills: Computer Use +7, Craft (Writing) +9, Diplomacy +9, Gamble +6, Gather Information +6, Intimidate +5, Knowledge (Business) +14, Knowledge (Civics) +12, Knowledge (Current Events) +9, Knowledge (Popular Culture) +8, Perform (Act) +8, Perform (Stringed Instrument) +10, Pilot +4, Profession (Restaurateur) +13, Read/Write and Speak Mandarin and Spanish
Feats: Confident, Creative (Craft - Writing and Perform - Stringed Instrument), Iron Will, Skill Focus (Profession), Windfall
Gear: Business Attire, Cell Phone, Bass Guitar (from time spent as a member of the metal band "Meat Riot"),
Wealth: +21 (Very Rich)

Age: 96 (born 1916) Height: 6'8"     Weight: 195 lbs.
Eyes: Blue dots     Hair: None
Appearance: Jack's appearance is that of a typical male, with the exception of his huge spherical white head, blue dot eyes, conical black pointed nose and curvilinear red smile. He is most of the time seen wearing his trademark yellow clown cap and business suit.

Class Abilities: Coordinate, Fast-Talk, Inspiration
Slow Aging (Ex): Jack and the other members of the Box family who share his physical characteristics age more slowly than normal humans. Jack has not aged visibly since he regained control of his company in 1995.
• Starting Occupation: Entrepreneur, gains a +1 bonus on Knowledge (Business) and Profession; Jack opened his first restaurant at age 20 in 1951.
• The build used above assumes that Jack obtained the device to blow up the executive boardroom upon his return to the company from Secret Sauce Agent. If, in your campaign, you want Jack to have created the explosive, make the following changes to his Skills: substitute Demolitions for Computer Use.


Onion Ring Thing
CR: 1/2     Medium Monstrous Humanoid (Onion Ring Thing)     HD: 1d8     Hp: 4
Init +1     Spd: 30'
AC: 11 (+1 Dex), t: 11, ff: 10
Attack: (BAB +1, Grap +1); +1 Unarmed Strike: 1d3 nonlethal
Align: N     Saves: Fort +0, Ref +2, Will +2
SA: - -
SQ: Darkvision 60', Onion Ring Thing traits
Str: 11, Dex: 12, Con: 10, Int: 9, Wis: 10, Cha: 10
Skills: Perform (Comedy) +5, Tumble +3
Feats: Skill Focus (Perform - Comedy)

Onion Ring Thing is an anthropomorphic onion ring. His "skin" is crispy and golden brown. He stands 5'5" tall and has short, spindly arms and legs. He has a habit of repeating everything he says.


His name implies that his biology and origins is shrouded in mystery, perhaps even to himself. There is a second creature, known as Ollie O. Ring, that is similar to Onion Ring Thing but more athletic. He is identical except for the following changes:

Skills: Climb +4, Swim +4
Feats: Athletic

Onion Ring Thing traits: Piercing weapons have a 50% chance of passing through the large opening on an Onion Ring Thing's body, even on an attack that would normally hit.

Hamburgermeister: Old male Human Dedicated Ordinary 1
CR: 1/2     Medium Humanoid (Human)
HD: 1d6+1     Hp: 7
Init -1     Spd: 30'
AC: 9 (-1 Dex), t: 9, ff: 9
Attack: (BAB +0, Grap +1); +0 Unarmed Strike: 1d3 nonlethal
Align: N     Saves: Fort +2, Ref -1, Will +3
SA: - -
SQ: - -
Str: 10, Dex: 8, Con: 13, Int: 12, Wis: 15, Cha: 14
Skills: Read/Write and Speak English,  Knowledge (Business) +5, Knowledge (History) +5, Listen +6, Profession (Chef) +9, Spot +6, Survival +4, Treat Injury +4
Feats: Endurance, Skill Focus (Profession - Chef)
Gear: Lederhosen
Wealth: +7

Hamburgermeister is a short elderly German man clad in lederhosen. He has a bushy white mustache. He is known for making bad jokes, along with his recurring catchphrase, "That's an old saying I just made up!"


Secret Sauce Agent: male Human Tough Ordinary 1/Smart Ordinary 1
CR: 1     Medium Humanoid (Human)
HD: 1d10+1 plus 1d6+1     Hp: 10
Init +2     Spd: 30'
AC: 12 (+2 Dex), t: 12, ff: 10
Attack: (BAB +2, Grap +2); +0 Unarmed Strike: 1d3 nonlethal
Align: N     Saves: Fort +2, Ref +2, Will +0
SA: - -
SQ: - -
Str: 10, Dex: 15, Con: 13, Int: 12, Wis: 8, Cha: 14
Skills: Read/Write and Speak English, Climb +1, Decipher Script +5, Demolitions +5, Disable Device +5, Hide +6, Knowledge (Streetwise) +6, Listen +1, Move Silently +6, Profession (Counterintelligence Agent) +4, Search +5, Spot +1
Feats: Alertness, Stealthy
Gear: Purple Trenchcoat, Black Pants, Fedora Hat, Pot labeled "Secret Sauce"
Wealth: +8

Secret Sauce Agent is a Caucasian male with a large nose, wearing a purple trenchcoat, black pants, and what appears to be a fedora hat. He may be bald under the hat. He has been seen carrying a pot labeled "Secret Sauce" which undermines his role as defender of the sauce's recipe.


• The secret sauce is a mixture of mayonnaise, mustard, and chili sauce.

Using the Jack in the Box Universe in your campaign: in addition to the party simply eating at one of the chain's restaurants, Jack himself could serve as a patron to a party of adventurers, especially those who travel to exotic locations, potentially coming into contact with new and exciting foods that could be incorporated into Jack's menu. Maybe the survivors from the board room bombing want revenge and the party must either eliminate or protect Jack from their machinations. 

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