Pollenado
I have to say that I did not know how I wanted to stat this creature. Did I want to make it an elemental because of the tornado aspect or a plant because of the whole pollen thing? I eventually decided on Outsider with some borrowed traits. I hope everyone enjoys.
Pollenado
Languages: Speaks Auran and Sylvan
AC: 16 (+3 Dex, +3 Natural), t: 13, ff: 13
Hp: 9 (2HD)
Immune: as Plant and Swarm
Fort +3, Ref +6, Will +3
Environment: House of Nature (Great Mother’s Garden)
Organization: Solitary
Advancement: 3-6 HD (Medium), 7-11 (Large), 12-15 (Huge)
CR: 2
Pollenado
Languages: Speaks Auran and Sylvan
AC: 16 (+3 Dex, +3 Natural), t: 13, ff: 13
Hp: 9 (2HD)
Immune: as Plant and Swarm
Fort +3, Ref +6, Will +3
Spd: fly 50’ (perfect)
Melee +5 Slam: 1d6
Str: 10, Dex: 17, Con: 10,
Int: 4, Wis: 11, Cha: 11
SA: Distraction, Pollen
Cloud
SQ: Plant Traits, Swarm
Traits
Feats: Flyby Attack, Improved
Initiative (b), Weapon Finesse (b)
Skills: Knowledge
(Nature) +2, Knowledge (the Planes) +2, Knowledge (Religion) +2, Listen +5,
Spot +5Environment: House of Nature (Great Mother’s Garden)
Organization: Solitary
Advancement: 3-6 HD (Medium), 7-11 (Large), 12-15 (Huge)
CR: 2
Pollenados are often mistaken
for air elementals. They appear as a
miniature tornado that is tinted green with the pollen swirling around inside
of its body.
Combat:
Pollenados prefer to avoid battle if it is at all possible. They will use their abilities to disrupt the
ranks of an enemy and then depart, leaving them weakened and in disorder while
more powerful servants of Chauntea do the real fighting.
• Distraction (Ex): Any
living creature vulnerable to a swarm’s damage that begins its turn with a
swarm in its square is nauseated for 1 round; a Fortitude save (DC 10 + 1/2
swarm’s HD + swarm’s Con modifier; the exact DC is given in a swarm’s
description) negates the effect. Spellcasting or concentrating on spells within
the area of a swarm requires a Concentration check (DC 20 + spell level). Using
skills that involve patience and concentration requires a DC 20 Concentration
check.
• Pollen Cloud (Ex): A
pollenado creates a swirling cloud of pollen and dust in a radius equal to 5’
per HD it possesses. Creatures within
the cloud, including the pollenado itself, receive the benefits of
concealment. Additionally, they must
make a Fortitude save (DC10+ ½ the pollenado’s HD + its Constitution modifier)
or be overcome by a fit of sneezing.
They must make a Concentration check to cast spells and all checks
relying on vision suffer a -2 circumstance penalty. These effects persist for 30 minutes/HD of
the pollenado or until any sort of Restoration spell is cast on the victim.
• Plant Traits: Low-Light
Vision, Immune to all mind-affecting effects (charms, compulsions, phantasms,
patterns, and morale effects), immune to poison, sleep effects, paralysis,
polymorph, and stunning; Not subject to critical hits
• Swarm Traits: Not subject
to critical hits or flanking, immune to weapon damage, never staggered or
reduced to a dying state by damage (although the swarm does break up at 0 hp);
cannot be tripped, grappled, or bull rushed and cannot grapple; Swarms deal
damage based on their HD instead of their size: 1-5HD: 1d6, 6-10 HD: 2d6, 11-15
HD: 3d6
For AD&D, I would treat the Pollenado as a Dust Devil (as per the one summoned by the spell) that causes sneezing and itchy eyes unless a save vs breath weapon is passed.
For AD&D, I would treat the Pollenado as a Dust Devil (as per the one summoned by the spell) that causes sneezing and itchy eyes unless a save vs breath weapon is passed.
Comments
Post a Comment