The Dragon Flees, Kiri-Jolith's Temple, the Warehouse, and Arthur and Agnes' Roadtrip
07 Newkolt 349 AC
Note: The Temple of Kiri-Jolith is based on "The Ghost Blade" from the 3rd edition Dragonlance Campaign Setting Sourcebook, modified for level and to fit the plot of our current campaign.
AT THE ABANDONED TEMPLE OF KIRI-JOLITH
"Wait! Don't go! Are you a god!" After waiting for a response, Grotto attempts to speak to the disembodied voice again but feels communication may be in vain. Grotto then takes the horn with him and returns to the main chamber with the floor trap. He pulls his throwing axe and opens the door ahead.
A steep stairway emerges into a long, wide chamber. Unlike the previous chamber, the ceiling, walls, and floor have been covered with small, brightly colored tiles—although the color has faded somewhat and some tiles are cracked or missing. Along the walls the tiles pick out images of an elven warrior wielding a gray sword and wrapped in what seems to be a flickering aura of pale gray light. The warrior is seen battling a horde of goblins along the left wall, an ogre magi against the far wall, and even a small red dragon, an image that takes up the entire wall to the right. The patterns on the ceiling and floor are more abstract, forming swirls of colors that don’t seem to have any rhyme or reason. Placed evenly about the room are four statues elegantly carved of a rich, red wood. The statues depict elven warriors, each dressed in fanciful plate mail and standing at attention, blades held upward in noble salute.
EN ROUTE TO THE DRAGON ISLES
Arthur strokes her scales "if only I knew what your home looked like and had a guaranteed safe place to land I would try and teleport us there," he smiles, "but feeling the breeze and freedom of flight is something I'll never get tired of."
Ag'nesallynn shakes her head. "Teleportation to the Isles would be ill-advised. The Veil that surrounds my home is shielded from such intrusion. We are more likely to end up smeared across the rocky shores of Jaentarth than to arrive anywhere safe. But yes, flying is when I feel most free."
Several minutes go by before the silver dragon turns her head back toward the paladin. "What about you? What was your home like?"
IN COUNCILOR SUMMERWALKER'S WAREHOUSE ~ NOW SERVING AS RA'ZIIR/SHADOW/KYSEK'S COMMAND CENTER
Cedron quickly engages the healers, and coordinates their support of the newest arrivals. He splits Lorraine's people into three groups - one to continue preparing more warm food and tea for the newly freed prisoners, a second group to tend to minor injuries, and the last few to help him with the most severe cases of frostbite, although these are, thankfully, few.
Some of the healers inquire as to the whereabouts of their lady and Grotto as neither have been seen since earlier in the day. While he works, his thoughts drift to his friends, and the battle they are likely facing. “Progress be with you my brothers," he prays.
AND, LASTLY, IN KURINOST...
The dragon, reeling from its injuries, pulls up and rolls over in mid-flight, heading back the other way. A moment later, it vanishes from view.
Shadow flies into sky after the green dragon until it disappears.
Kysek quickly pulls a scroll from his cloak. He scans the sky, searching for the dragon.
As the wyrms turns invisible, Ra’ziir casts a spell to speed himself and Raven. He then quickly chants the words to another spell, freezing time.
The bladesinger's eyes track along the dragon's expected flight path and he casts a spell meant to alter gravity and force the dragon to the ground before pouring a potion into Raven's mouth.
Continuing to eyeball where he thinks the dragon will be, he casts a spell to render the dragon exhausted should it manage to avoid his gravity trap before dosing Raven with a second potion.
This followed by yet another potion and a spell of Delayed Blast Fireball, set to explode as soon as time resumes.
Finally, he conjures a massive fire elemental just as time resumes its normal flow and tells Raven via their shared mindlink, “You can fly my friend…”
The potions take effect and Raven doubles in size, his strength increases, and he begins to float off of the ground.
He raises his bow, aiming it skyward and frowns, "Where did it go?"
Horns begin sounding throughout the city. Lights indicating the approach of torch or lantern-bearing soldiers can be seen moving through the streets. These lights meet other streams of traffic and turn toward the waterfront, all heading in the direction of the party, drawn by the flaming prison ship.
Raven looks to his friends, "We can probably take them but they will most likely burn the city to the ground if we try. We should go."




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