Day Three of the Odinsleep (The Plains of Vígríðr - Ride of the Dark Elf Cavalry Part 2)
Day Three of the Odinsleep
– 9:40 am
• Arthur: 94% health;
• Bubo: 100% health;
• Cedron: 93% health;
• Desmond: 100% health;
• Drax: 100% health;
• Grog: 100% health;
• Grotto: 100% health; Divine Favor (9 rounds remaining, +2 hit/dmg)
• Hansuke: 94% health;
• Korbin: 100% health;
• Kysek: 100% health; Stoneskin (77 minutes, 7 rounds remaining)
• Morn: 100% health;
• Niklas: 100% health;
• Raven: 86% health;
• Ra’ziir: 100% health; Stoneskin (157 minutes, 7 rounds remaining); Elemental Swarm (8 Large Earth Elementals, 1 Huge Earth Elemental, 1 Elder Earth Elemental – by the time the Elder arrives, 139 minutes, 6 rounds remaining)
• Shadow: 100% health; Overland Flight (14 hours, 38 minutes, 8 rounds remaining); Iron Body (DR15/adam, immune to blindness/critical hit/deafness/disease/drowning/electricity/poison/stunning and effects that affect physiology or respiration, Str 21 (+5)/Dex 16 (+3) attack bonus/penalty cancel out, gains +3 damage, ASF 50%, -8ACP, 12 minutes, 7 rounds remaining);
• Spewer: 100% health;
With the darkness
provided by the thick storm clouds overhead, the dark elves race toward the
wall. The horses leap rocky berms and
slip past boulders and fly across the open craters left from previous
battles. The adventurers respond
instantly, years of experience lending speed to their actions as they brace to
receive the charge.
Hansuke drops from
Raven’s shoulder as the elf leaps to the top of the stony ridge where he took
cover from the Jotun’s crushing axe blows and fits an arrow to the string of
Luican’s Bow. His hands move swiftly and
surely as he fires one arrow after the next into the leaders of the cavalry
charge. Each shaft flies true, piercing
arms, legs, or shoulders as the riders bear down on the party’s defensive
line. As soon as his last arrow leaves
the bowstring, he is in motion again, sliding down the face of the ridge and
drawing Nightwatcher.
Arthur, still
floating above the battlefield makes a quick count of the oncoming dark elves,
reaching twenty before he singles one out and activates the magic of his
enchanted helm. In an instant he
vanishes only to reappear directly in front of the lead rider, Lawbringer
already in mid-swing. The silvered holy
blade flares brilliantly as it slices through black plate armor and the pale
white flesh beneath. The rider is
knocked from the horse which charges on without him and both the dark elf and
the First Paladin of Malazzarr are forced to dodge aside from the other horses
as they race past.
Ra’ziir draws
Deathblossom and raises it high over his head.
The drow-killing enchantments of Evithyan’s Blade run powerfully through
the fiery sword and the bladesinger can feel its eagerness to drink the blood
of its enemies once more. He holds out
his left hand, drawing upon the power of the earth beneath his feet, gathering
his will as the energy builds within his chest.
He stomps his right foot down, hard, and releases the gathered power
pouring it into the ground.
The earth
responds. Dirt and stone heave and split
open. Gaping fissures tear the ground
apart in front of the riders. Horses
stumble and fall, spilling many of the Svartálfar
from the saddle. Two of the mounts and their
riders drop into one of the jagged cracks and disappear from view as the
fissures grind closed once more.
Drax rises out of
the shadows of one of the earthen berms and sneaks up on the closest of the
fallen riders. He reaches around with
both of his shortswords and draws the blades across his target’s neck with
practiced efficiency. The blades cut so
deep the nearly sever the svartálfar’s head and it falls, never to rise again.
Kysek continues
the counter-assault against the dark elves.
He focuses his mystical energy and cries out, “Снежная буря”. Hail stones pound down out the
sky, pummeling the second rank of riders and their mounts. While none are killed in the attack, several
are slow to rise to their feet.
Korbin flies out
beyond the reach of the elves and lands, unfolding his portable hole and
dropping down inside of it to retrieve one of the many stones he has gathered
for throwing at unsuspecting or distracted foes – words that definitely apply
to the jumble of the elves rolling around on the ground.
Grotto calls upon
Hanseath to grant him power, strengthening his arms and inspiring him with an
even greater furor for battle. He raises
his massive axe with both hands and races toward the front line of the battle,
screaming out a war cry.
While the dwarf
charges, Niklas takes aim and opens fire on one of the fallen riders. The svartálfar, dazed in the aftermath of
both earthquake and hailstorm, is pierced with two shots in his back and
topples forward to crash down on its face, it life blood pouring out through
the wounds.
Hansuke takes off
running toward the fight, transforming back into his human form on the move and
focuses his qi. Years of disciplined
training have granted him mastery of the technique of Abdundant
bù zhòu, allowing him to step through the space between spaces. The monk takes a single stride and reappears
behind the fallen riders.
The svartálfar
begin climbing back to their feet, dropping broken lances and drawing weapons
meant for close-in fighting. Many are
unsteady on their feet, still shaken by the fall from their horses and injuries
from the falling hail but they start to form up, ready to continue the fight.
Cedron invokes the
power of Malazzarr, beseeching the God of Progress to lay his blessing upon the
party members to carry them through this battle and the ones to follow so they
may carry his divine message across the heavens. Malazzarr responds and his power flows
through his priest, spreading out to everyone Cedron can reach.
Shadow growls,
“Family reunions never end well.” The
dark elf flips back his hood, exposing his visage for the svartálfar to see and
draws Swiftwind. The drow flies into the
air and rushes toward the rider engaging in battle with Arthur and before the
Norse elf can react, runs him through with the phoenix-blessed rapier. Force pulses down the blade, lifting the
elf’s maggot-white body into the air and hurling him back to land in a broken
heap several feet away.
Grog raises his
club in both hands. He backs away
slowly, keeping as many of the attackers in sight as possible. He thought at first that the giants were at
war with the party but the arrival of these newcomers has thrown his theory for
a loop. The language barrier only makes
things worse because even though he can understand the words the party uses, he
has little context to apply to them.
Desmond looks
around, biding his time and waiting for the exact moment to strike. The former sergeant sights down shaft of his
arrow, takes a breath, lets half go and holds the rest and fires. The feathered projectile speeds through the
air and strikes one of the riders who had been pounded by Kysek’s summoned
storm. The arrow hits dead center of the
elf’s chest and bursts out of his back.
The svartálfar’s mouth moves soundlessly as it dies, its face locked in
a pained grimace.
The elementals
begin to move forward, stepping over the broken ground and spreading their arms
wide, reaching for any of the cavalry or their horses to come within
reach. What the earthen monsters lack in
speed, they more than make up for in sheer strength. Those enemies cognizant enough to realize the
danger the monsters pose, leave them a wide berth and start to scatter towards
the edges of the field the party has control over.
= = = = = =
• Everyone: Prayer from Cedron:
(10 rounds remaining, +1hit/dmg/skill/save, enemies -1 hit/dmg/skill/save)• Arthur: 94% health;
• Bubo: 100% health;
• Cedron: 93% health;
• Desmond: 100% health;
• Drax: 100% health;
• Grog: 100% health;
• Grotto: 100% health; Divine Favor (9 rounds remaining, +2 hit/dmg)
• Hansuke: 94% health;
• Korbin: 100% health;
• Kysek: 100% health; Stoneskin (77 minutes, 7 rounds remaining)
• Morn: 100% health;
• Niklas: 100% health;
• Raven: 86% health;
• Ra’ziir: 100% health; Stoneskin (157 minutes, 7 rounds remaining); Elemental Swarm (8 Large Earth Elementals, 1 Huge Earth Elemental, 1 Elder Earth Elemental – by the time the Elder arrives, 139 minutes, 6 rounds remaining)
• Shadow: 100% health; Overland Flight (14 hours, 38 minutes, 8 rounds remaining); Iron Body (DR15/adam, immune to blindness/critical hit/deafness/disease/drowning/electricity/poison/stunning and effects that affect physiology or respiration, Str 21 (+5)/Dex 16 (+3) attack bonus/penalty cancel out, gains +3 damage, ASF 50%, -8ACP, 12 minutes, 7 rounds remaining);
• Spewer: 100% health;
Comments
Post a Comment