Blowhole, the Legendary Long-Distance Leviathan

I was watching the Tick with my youngest son the other day and got to thinking, "I could make Blowhole into a D&D character" so, with a little puttering about, I present yet another Tick-related post for your enjoyment.

Blowhole: male Anthropomorphic Baleen Whale


CR: 8     Gargantuan Monstrous Humanoid (Aquatic)     HD: 12d8+72     Hp: 124
Init: +1     Spd: 40', swim 40'     AC: 16 (-4 size, +1 Dex, +9 Natural); t: 7, ff: 15

Attacks: (BAB +12/Grap +36); +20 Slam: 2d6+12 (20/x2) or Trample: 2d6+18 (Ref½ DC 28)

SA: Swallow Whole, Trample
SQ: Blindsight 120'; Hold Breath; Low-Light Vision

Align: N     Saves: Fort +12, Ref +9, Will +9

Str: 35, Dex: 13, Con: 22, Int: 10, Wis: 12, Cha: 6

Skills: Listen +18*, Spot +18*, Swim +20
* additional +4 underwater with Blindsight
Feats: Alertness, Diehard, Endurance, Great Fortitude, Run

Blindsight (Ex): Whales can “see” underwater by emitting high frequency sounds, inaudible to most other creatures, that allows them to locate objects and creatures within 120. A silence spell negates this and forces the whale to rely on its vision, which is approximately as good as a humans.
• Hold Breath (Ex): A whale can hold its breath for a number of rounds equal to 8x its Constitution modifier before it risks drowning.
• Swallow Whole (Ex): On a successful Grapple, Blowhole can swallow any Large or smaller creature whole.  Those swallowed find themselves in his stomach where they take no damage but are unable to leave unless they find some way to force Blowhole to spit them out.
• Trample (Ex): As a full-round action, a creature with this special attack can move up to twice its speed and literally run over any opponents at least one size category smaller than itself. The creature merely has to move over the opponents in its path; any creature whose space is completely covered by the trampling creature’s space is subject to the trample attack. If a target’s space is larger than 5 feet, it is only considered trampled if the trampling creature moves over all the squares it occupies. If the trampling creature moves over only some of a target’s space, the target can make an attack of opportunity against the trampling creature at a –4 penalty. A trampling creature that accidentally ends its movement in an illegal space returns to the last legal position it occupied, or the closest legal position, if there’s a legal position that’s closer.
    Trampled opponents can attempt attacks of opportunity, but these take a –4 penalty. If they do not make attacks of opportunity, trampled opponents can attempt Reflex saves to take half damage.
Skills: A whale has a +8 racial bonus on any Swim check to perform some special maneuver or avoid a hazard. It can always choose to Take 10 on a Swim check, even if distracted or endangered. It can use the Run action while swimming, provided it moves in a straight line. Whales gain a +4 racial bonus to Listen and Spot checks while using Blindsight.


AD&D stats: 

Climate/Terrain: Any
Frequency: Unique
Organization: Solitary
Diet: Plankton
Intelligence: Average (10)
Alignment: Neutral
No. Appearing: 1
Armor Class: 4
Movement: 18, Sw 18
THAC0: 9
No. Of Attacks: 1
Damage/Attack: 1d8
SA: Trample: 1d8
SD: Nil
MR: Nil
Size: G
Morale: Champion (15)
Xp Value: 2000

Using Blowhole in your campaign: In the episode he appears in, Blowhole rises out of the ocean, runs across the United States, and enters the ocean on the far side of the country. Used in this way, he is simply an event taking place in the background that has no real, direct effect on the campaign. The party may find themselves needing to "steer" Blowhole around a populated area or a location with sensitive equipment that needs to be protected.

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