Yes, But... What if it was Shadowrun (Part 3)?
OK, not actually Shadowrun but Earth-218 with elements of Shadowrun/Cyberpunk incorporated into sort of a neo-noir corporate dystopia on the cusp of achieving interstellar flight.
Hoverbikes have become a staple of city living with thousands plying the skylines of major metropolises from New York and Chicago to Tokyo, Delhi, and London. Commuters and couriers make extensive use of the nimble and efficient transports. Of course, like any other technology, these bikes have been modified by the military, criminals, and adventurous individuals to meet their exacting specifications.
Standard Aeris Exolvuntur Model 47 Hoverbike
Crew: 1 Passengers: 1 Cargo: 5 lbs*Init: +1 Maneuverability: -4
Top Speed: 410 (41) in air - approx. 232 mph (flight ceiling 15,000')
Defense: 10 Hardness: 5 Hp: 15 SZ: M (2½'w × 11¾' long)
Gear: Standard Electronics Package (Entertainment System, Autopilot, Heads-Up Display), Aeris Corporation series IV Repulsorlift Engine
* only reflects internal storage under seat; each unused passenger slot allows the vehicle to carry an additional 100 lbs. of cargo.
Modified Aeris Exolvuntur Model 47 Hoverbike
Crew: 1 Passengers: 1 Cargo: 65 lbs*Init: +1 Maneuverability: -4
Top Speed: 510 (51) in air - approx. 290 mph (flight ceiling 15,000')
Defense: 20 Hardness: 5 Hp: 15 SZ: M (2½'w × 11¾' long)
Gear: Standard Electronics Package (Entertainment System, Heads-Up Display), Crystal Carbon Armor; Dervish Autocomp AI-400 (+4 to Drive/Pilot checks); Class 1 Sensor Suite; Electronic Countermeasures (attempts to detect or target the vehicle electronically suffer a -6 equipment penalty); Rear Cargo Rack (behind seat, 50-lb weight capacity); Forward Cargo Rack (in front of control yokes, 10-lb weight capacity); Searchlight (as Battery Flood Flashlight but double the range and mounted to the hoverbike); Radio Transceiver, Tyrell Corporation Repulsorlift Engine VI with Turbocharger
* each unused passenger slot allows the vehicle to carry an additional 100 lbs. of cargo.
Armaments:
• Integrated XM-214 Minigun (w/ 60 rounds of ammunition): 2d10 damage (20/×2, 80' range increment, fires in 10-round bursts)
• Integrated 40mm Grenade Launcher (w/ 6 grenades): damage by grenade type (70' range increment)
The combination minigun/grenade launcher assembly is arranged in a center circle layout with the grenade launcher using the central axis and the gun barrels using the outer circle.


Comments
Post a Comment