Big Bird
Despite assumptions to the contrary, the party is Not going to engage in battle with Big Bird. However, having already made Cookie Monster as a character, I thought I would make a D&D version of Big Bird that is in keeping with him as presented on Sesame Street.
CR: 1 Medium Humanoid (Muppet) HD: 2d8+4 (16 Hp)
Init: +1 Spd: 30' AC: 12 (+1 Dex. -1 size, +2 Natural)
Attacks: (BAB +0; Grap +8); +3 Unarmed Strike: 1d6+4 nonlethal
SA: --
SQ: Muppet Traits
Align: NG Saves: Fort +2, Ref +4, Will -1
Str: 18, Dex: 12, Con: 15, Int: 8, Wis: 8, Cha: 14
Skills: Read/Write and Speak Common; Balance +3, Craft (Visual Art) +2, Diplomacy +2 (additional +2 with children and their parents), Perform (Singing) +6
Feats: Creative (Craft - Visual Arts and Perform - Singing)
Gear: Large nest behind the Brownstone at 123 Sesame Street, a teddy bear named "Radar", a variety of ties, Assorted Sporting Equipment (roller skates, ice skates, unicycle, etc)
¹ Children do not have Class levels
Height: 8'2" Weight: 280 lbs.
Eyes: White with Black Pupils Hair: None
Age: 43 (chronological), 6 (maturity)
Appearance: Big Bird is an 8'2" bird covered in yellow feathers, with some whitish ones near the top of his head. His legs are orange with pink bands running around them. He has three-fingered hands at the ends of his wings.
• Muppet Traits (Ex):
Abilities: Muppets gain a +2 bonus to Charisma and a -2 penalty to Wisdom. They are often cute and loveable but are rarely introspective.
Ageless: Muppets age at twice the normal rate as humans but once they reach adulthood they stop aging. They cannot die of old age. There are some Muppets who have a "canonical age" that they never mature past. (e.g. Elmo will always be 3½, Big Bird will always be 6).
Immunities: Muppets suffer non-lethal damage from, and can be incapacitated by, starvation, suffocation, drowning, thirst, or poison; but they cannot be killed by these things. Muppets are generally immune to disease; the only exception seems to be allergies and the common cold.
Low-Light Vision (Ex): Muppets who resemble animals or monsters have Low-Light Vision.
Nom Nom Nom (Ex): Muppets absorb the energy from food without ever having to swallow it.
Prankster: Muppets are jokers and entertainers that have no skill at inflicting real, lasting harm. They do not suffer the -4 penalty to attack rolls when trying to deal non-lethal damage with any attack/weapon that normally deals lethal damage; they do however suffer a -4 racial penalty when trying to deal lethal damage, even if the weapon being used normally inflicts lethal damage. If a Muppet attempts to deal lethal damage with a Muppet weapon, they suffer a -8 penalty to their roll (the -4 equipment penalty plus the -4 racial penalty).
Regeneration: Fire and Acid deal normal damage to a Muppet. Otherwise, the heal 3 hp of non-lethal damage per round.
Skills: Muppets have Perform as a Class Skill, regardless of Class and gain a +2 racial bonus to a Perform skill of their choice. They also gain a +2 racial bonus to Diplomacy checks with young children and their parents.
Favored Class: A Muppet's favored class is Bard.
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