d20 Blanka?
I really enjoy the freedom to
create characters that the d20 system provides.
There are so many sources published, not only by WoTC but by numerous
third parties that allow you to make exactly the sort of character you want to
play. I have made characters ranging
from Ursula from the Little Mermaid to Dumbo the Flying Elephant but one of the
characters I enjoy best was a d20 version of Blanka I made to serve as a
gladiator in one of the city of Sigil’s underground fighting rings but never got around to using.
Sex: Male Age: 28
Birthrank: presumed 1 of 1; birthdate unrecorded # of Siblings: None
Height: 6’6” Weight: 270 lbs. Hair: Orange Eyes: Yellow
Appearance: Blanka wears nothing but the ripped pants he’s had since he was young. He wears his wild, orange hair in a thick mane. His body is thickly built and incredibly muscular. His skin is green and he has and pronounced claws and teeth.
Con: 20 (+5) Will +7
Int: 12 (+1) Init: +3
Wis: 14 (+2) Speed: 30' (40’ in medium or lighter armor)
Cha: 8 (-3)
OR +18 2 Claws: 1d4+7
OR +18 Bite: 1d6+3 (May use bite in the same round as the claws at -2 to hit)
OR +18 Electrical Blast: 7d6+1 (Fort ½ DC23)
Barbarian: DR2/- -; Fast Movement +10’; Improved Uncanny Dodge (cannot be flanked by Rogue of less than 14th level); Uncanny Dodge; Trap Sense +3;
Metahuman: Chosen Metahuman Class Skills (Balance, Jump, Tumble); 1 bonus Power or Metapower feats; 1 Power Enhancement
Balance +7, Climb +20, Intimidate +10, Jump +20, Listen +15, Survival +15, Swim +20, Tumble +7
Feats: Combat Throw; Defensive Martial Arts; Improved Bull Rush; Improved Grapple; Inner Strength (b); Multiattack (b); Power Attack;
• Ultra Energy Blast – Electrical Attack: Range: Personal; Energy Cost: 1; Duration: Instantaneous – Exposure to a mutagenic virus contracted from spider monkeys causes Blanka’s body to generate vast amounts of electricity. While swimming for fish, he observed electric eels and studied them, eventually learning how to discharge this energy by touch. This deals 7d6+1 electrical damage (Fort save for ½).
• Reducer: Decreased Range: Range reduced to Touch only
I started with the base Barbarian class from the Player’s
Handbook, a few feats from d20 Modern and added powers from “Paragon” by D. Jon Mattson. This is what I came up with…
Blanka (Jimmy; Last Name unrecorded)
Align: CN Race: Human (Mutant) Class: Barbarian 10/Metahuman 2
Birthplace: UnrecordedSex: Male Age: 28
Birthrank: presumed 1 of 1; birthdate unrecorded # of Siblings: None
Height: 6’6” Weight: 270 lbs. Hair: Orange Eyes: Yellow
Appearance: Blanka wears nothing but the ripped pants he’s had since he was young. He wears his wild, orange hair in a thick mane. His body is thickly built and incredibly muscular. His skin is green and he has and pronounced claws and teeth.
Str: 24 (+7) Fortitude
+13
Dex: 17 (+3) Reflex
+8Con: 20 (+5) Will +7
Int: 12 (+1) Init: +3
Wis: 14 (+2) Speed: 30' (40’ in medium or lighter armor)
Cha: 8 (-3)
Armor Class: 18 (+3 Dex, Anklets of Natural
Armor +5); t: 13; ff: 18 (Uncanny Dodge); -0 ACP
Hit Points: 143 (10d12+50: Barbarian) plus
(2d8+10: Metahuman)
Energy
Points: 36 (23:
Base +1/level after 1st)
Attacks: (BAB +11; Grap +22)
+18/+13/+8 Unarmed Strike: 1d4+7 (nonlethal)OR +18 2 Claws: 1d4+7
OR +18 Bite: 1d6+3 (May use bite in the same round as the claws at -2 to hit)
OR +18 Electrical Blast: 7d6+1 (Fort ½ DC23)
• All
physical melee attacks receive +2 hit/dmg (+2 hit/+1 dmg for bite) during Rage;
electrical blast DC increases to 25
Racial
Abilities: Bonus Feat
at 1st level; +4 bonus skill points at 1st level; +1 bonus skill point/level
after 1st; Class with highest level is preferred class for multi-class purposes
Mutant: Gain three “levels”
worth of powers (3 Standard or 1 Improved and 1 Standard). Optional Charisma penalty (-3 Cha in exchange
for 1 additional “level” of power); Evolved Metabolism (+4 bonus on their
initial Energy scores), LA +1; Gains Metahuman as a preferred class for
multiclass purposes
Class Abilities: Proficient with all simple and
martial weapons, light armor, medium armor, and shields (except tower shields)
Barbarian: DR2/- -; Fast Movement +10’; Improved Uncanny Dodge (cannot be flanked by Rogue of less than 14th level); Uncanny Dodge; Trap Sense +3;
Metahuman: Chosen Metahuman Class Skills (Balance, Jump, Tumble); 1 bonus Power or Metapower feats; 1 Power Enhancement
Languages: Speak Common (Understand only)
Skills: Balance +7, Climb +20, Intimidate +10, Jump +20, Listen +15, Survival +15, Swim +20, Tumble +7
Feats: Combat Throw; Defensive Martial Arts; Improved Bull Rush; Improved Grapple; Inner Strength (b); Multiattack (b); Power Attack;
Powers:
• Ultra Natural Weaponry:
Blanka has a pair of savage claws that can be used to deal 1d4+Str damage and
vicious teeth that allow him to bite for 1d6+½ Str.• Ultra Energy Blast – Electrical Attack: Range: Personal; Energy Cost: 1; Duration: Instantaneous – Exposure to a mutagenic virus contracted from spider monkeys causes Blanka’s body to generate vast amounts of electricity. While swimming for fish, he observed electric eels and studied them, eventually learning how to discharge this energy by touch. This deals 7d6+1 electrical damage (Fort save for ½).
• Reducer: Decreased Range: Range reduced to Touch only
Weakness:
• Berserker: If angered, humiliated or harmed, Blanka must make
a Will save to avoid flying into a berserk rage (DC8 to DC18 depending on
severity). If save is failed by 1 or 2 points, rage can be expended against
nearby inanimate objects; if the save fails by more than 2, then he attacks the
source of his irritation (may make a new save each round, DC drops by 1 each
round as long as the situation does not get worse)
• Social
Stigma: Obvious Mutant – Blanka’s eyes are entirely yellow with no visible
pupils. He has green skin and thick
orange hair growing on his head, chest, forearms, and shins.
Possessions:
Clothing: Ripped Breeches;
Armor: Anklets
of Natural Armor +5;
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