Fantasy Characters in a Sci-Fi World
One
of the things I most look forward to in my Play-by-Post Campaign is the
juxtaposition of swords and sorcery against technological terrors, of man
versus machine. Eventually, the
characters will arrive on an Earth-like world inhabited by superheroes, pop
culture figures, and comic book technology - a world where a sufficiently skilled fighter like Captain America, Bat-Man, Green Arrow, or Hawkeye can still hold their own against incredibly dangerous opponents.
MKIII (Command and Communications): as
MKI but also includes an advanced sensor package that grants a +2 equipment
bonus on Navigate and Spot checks, has an EM Detector Array that localizes
electronic transmissions, and an infrared detector that tracks targets by heat
signature. It incorporates a
high-resolution video system with a digital zoom feature allowing close
inspection of targets. A successful
Computer Use check (DC15) allows operator to scan a single target to determine
its size, locomotive capabilities, present direction or trajectory, number of
living creatures aboard, composition of hull/armor and what weapon systems it
has. Additionally, the pilot is
considered to have darkvision 60’.
Additionally, the tank is equipped with a radio transceiver that can
transmit in multiple frequencies in either Line-of-Sight or Omnidirectional
Mode while handling up to 10 simultaneous two-way conversations.
With the exception of the Ventral Jump Jet, the Spider Tank is a rough match for an M1 Abrams Tank and I have play-tested it against one of the party’s highest level Fighters. I now present to you Round Two of that battle…
Now,
I am no artist – at least not a very good one.
The best I can manage is a poorly drawn stick figure fighting what looks like a cross
between “The Incredibles” Omnidroid and the Martian Walking Machines from "War
of the Worlds". Instead of subjecting you
to that, I would like to share this picture to represent the … sense … of what
I am hoping to accomplish.
I
have roughed out game statistics for my Spider Tank using rules found in d20
Modern and its d20 Future supplement and come up with the following:
Spider
Tank
Craft: Main Battle Tank
Class: Military Ground Size:
Gargantuan (20’ diameter plus 40’ legs)
Initiative: -4 (-4 size)
Crew: 4 (Pilot, Gunner, Engineer, Communications/Sensors) Passengers: 0 Cargo Capacity: 425 lbs.
Maneuver: -2 (-4 size, +2 equipment)
Top Speed: 120 (12) - approximately 45 mph*
Defense: 11 (-4 size, +5 duralloy armor) Hardness: 20 Hit Points: 62
Purchase DC: 50 ($15 million to $27.5 million) Restriction: Mil (+3)
*
has ventral “jump jet” that enables it leap up to 100’ into the air and 250’
forward or backwards
Armaments (Attack bonus as Gunner's BAB + Dex modifier -4 for size):
MKI
(Standard):
Particle
Beam: 7d6 (20/x2, 60’, semi-auto)
Rocket
Launcher: 10d6 (150’, 10’ burst Ref ½ DC18, ignores up to 10 points of Hardness
of target struck), has battery of eight rockets in pod
MKII
(Heavy):
as MKI plus
Howitzer:
10d12 (20/x2, 150’, single shot), tank has an internal magazine of 10 shots
With the exception of the Ventral Jump Jet, the Spider Tank is a rough match for an M1 Abrams Tank and I have play-tested it against one of the party’s highest level Fighters. I now present to you Round Two of that battle…
The
howitzer shell sails in overhead, exploding on impact with the ground and
showering Raven with dirt and rocks. The
shockwave from the blast knocks him sideways and sets his ears to ringing but
he maintains his balance and continues to charge. The gimbal-mounted particle beam opens up,
sending bolts of coherent energy sizzling through the air all around. Raven’s adamantite sword slides free of its
sheath as he drops into a slide that carries him beneath the four-legged
sphere.
Nightwatcher’s
blade flashes, smashing against the side of the rocket nozzle and through
delicate mechanisms housed inside the combustion chamber. Parts shatter beneath the blow and rain down
upon the elven warrior’s head. The
machine takes another step forward, leaving him behind while pieces continue to fall from the
aperture and the mechanical terror bears down on the other party members.
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