Max Headroom
On this day in 1987, two Chicago-based television stations had their signals hijacked by person or persons unknown. The first event was stopped quickly but the second lasted a bit longer. More than 30 years later, no suspects have ever been identified.
For those of you who have been reading my stuff for awhile, you know that I am planning on having my party eventually reach Earth. I have plotted out some unusual adventures and some strange NPCs that I think it would be cool to have them encounter (plus I just like making weird characters) and was thinking that crossing paths with Max and his "IRL" counterpart Edison could make for an interesting story.
Incorporating Max into a D&D campaign...
This does present a bit of a conundrum since Max is undeniably based on futuristic technology. Then again, Dungeons & Dragons has a long history of sci-fi crossovers so perhaps the next time you find yourself running "Expedition to the Barrier Peaks" Max could be the ship's still active AI, something based on the personality of the vessel's final pilot. Or maybe, he's a "spirit" guiding the party through the "City of the Gods". Really, the only limitations are the ones you impose on your story and if you want to use him, then treat him as the intelligence of a sentient magical item and go from there. Whatever you do, enjoy!
Max Headroom
“Male” Artificial Intelligence Dedicated Hero 3/Charismatic Hero 3
N Construct
Languages: Read/Write and Speak Binary and English
Init: +2, Senses: Listen +1, Spot +1
AC: - -
Hp: - -
Immune: Construct traits
Fort +4, Ref +3, Will +2
Spd: - -
Melee: Incapable of making physical attacks
Combat Gear: - -
Str - -, Dex - -, Con - -, Int 14, Wis 13, Cha 16
• Playback (Ex): Max is able to recall any of Edison Carter's memories and display them on a computer screen for others to see. Injuries Edison suffered prior to Max's creation have left some memory gaps while other memories have no context. Finding a specific memory requires an Intelligence check (DC as Knowledge checks +1/year elapsed since the event being remembered occurred).
Male middle-aged Human Dedicated Hero 3/Charismatic Hero 3
NG Medium Humanoid
Languages: Read/Write and Speak English
Init: +1, Senses: Listen +1, Spot +1
SA/SQ: Class Abilities
For those of you who have been reading my stuff for awhile, you know that I am planning on having my party eventually reach Earth. I have plotted out some unusual adventures and some strange NPCs that I think it would be cool to have them encounter (plus I just like making weird characters) and was thinking that crossing paths with Max and his "IRL" counterpart Edison could make for an interesting story.
Incorporating Max into a D&D campaign...
This does present a bit of a conundrum since Max is undeniably based on futuristic technology. Then again, Dungeons & Dragons has a long history of sci-fi crossovers so perhaps the next time you find yourself running "Expedition to the Barrier Peaks" Max could be the ship's still active AI, something based on the personality of the vessel's final pilot. Or maybe, he's a "spirit" guiding the party through the "City of the Gods". Really, the only limitations are the ones you impose on your story and if you want to use him, then treat him as the intelligence of a sentient magical item and go from there. Whatever you do, enjoy!
Max Headroom
“Male” Artificial Intelligence Dedicated Hero 3/Charismatic Hero 3
N Construct
Languages: Read/Write and Speak Binary and English
Init: +2, Senses: Listen +1, Spot +1
AC: - -
Hp: - -
Immune: Construct traits
Fort +4, Ref +3, Will +2
Spd: - -
Melee: Incapable of making physical attacks
Combat Gear: - -
Str - -, Dex - -, Con - -, Int 14, Wis 13, Cha 16
SA: - -
SQ: Construct Traits, Electronic Entity, Playback
Feats: as Edison Carter, note that Max is unable to use any
feat that requires a physical body
Skills: As Edison Carter plus Computer Use +12
Possessions: - -
Height: - - Weight:
- - Hair: Blond Eyes: Blue
Appearance: Max appears as a head and shoulder computerized
image resembling Edison Carter. He
“wears” a black suit and tie with a white shirt underneath and occasionally,
Ray-Ban sunglasses. He has chaotic
speech patterns—his voice pitches up or down, seemingly at random, or
occasionally gets stuck in a loop.
• Construct Traits – Immune to all mind-affecting effects, sleep,
poison, paralysis, stunning, disease, death effects, and necromancy
effects. He is not subject to critical
hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion or
energy drain; he is immune to any effect that allows a Fortitude save (unless
is affects objects or is harmless) and is not at risk of death from massive
damage
• Electronic Entity (Ex): Max has no physical body, existing
only as a digitized version of Edison Carter's consciousness and memories, and
cannot be killed. He is unable to make
physical attacks but with his sarcastic wit and glib tongue, he often tricks
foes into revealing information they would normally want to keep secret. Max is able to transmit his consciousness to
any computer or television (appearing on a number of monitors equal to his
Intelligence score) he is networked with as a free action although it is
(presumably) possible that if he were somehow isolated in a single CPU or
affected by an EMP (Fort save DC equal to damage to negate) or similar attack,
he could be deleted (or reprogrammed).
He is able to see and hear through any monitor he appears in. Max uses his Intelligence modifier to
determine his Initiative score. He also
gains a +10 racial bonus to Computer Use checks. • Playback (Ex): Max is able to recall any of Edison Carter's memories and display them on a computer screen for others to see. Injuries Edison suffered prior to Max's creation have left some memory gaps while other memories have no context. Finding a specific memory requires an Intelligence check (DC as Knowledge checks +1/year elapsed since the event being remembered occurred).
Carter Edison
CR6Male middle-aged Human Dedicated Hero 3/Charismatic Hero 3
NG Medium Humanoid
Languages: Read/Write and Speak English
Init: +1, Senses: Listen +1, Spot +1
AC: 14 (+3 Class, +1 Dex); t: 14; ff: 13
Hp: 27 (6HD)
Spd: 30’ (6 squares)
Melee +5 Unarmed 1d6+1 nonlethalSA/SQ: Class Abilities
Feats: Attentive; Brawl (b); Creative (Craft – Visual Arts and
Craft – Writing); Dodge (b); Educated (Knowledge – Current Events and Knowledge
– Pop Culture); Renown (b); Skill Emphasis (Craft – Writing) (b); Studious;
Skills: Bluff +6, Craft (Visual Art) +13, Craft (Writing) +16,
Decipher Script +4, Diplomacy +6, Gather Information +6, Investigate +14, Knowledge
(Current Events) +13, Knowledge (Pop Culture) +10, Profession (Journalist) +11,
Research +10
Possessions: Casual Business Attire; Duster; Channel 23 News
Hand-held Camera with satellite up-link and two-way communication with the
network
• Class Abilities:
• Dedicated Hero: Proficient
in all Simple Weapons; 2 Talents (Empathy; Skill Emphasis); 1 bonus feat
• Charismatic Hero: 2 Talents
(Charm – females; Favor); 1 bonus feat
• Starting Occupation:
Investigative (gains Research as a Class skill and a +2 bonus to Investigate);
gains Brawl as a bonus feat;
Edison Carter is an investigative journalist
employed by Network 23, who sometimes uncovered things that his superiors in
the network would have preferred kept private. Eventually, one of these
instances required him to flee his workspace, upon which he was injured in a
motorcycle accident in a parking lot.
Bryce Lynch, the station’s one-man R&D team, uploaded a “copy” of
Edison’s mind into the station’s mainframe, inadvertently creating Max.
Carter recovered from his injury and,
along with Max, his editor Theodora Jones, and producer Murray McKenzie
revealed an advertising scandal, resulting in the termination of several
network executives. Max has proven to be incredibly popular and is now the "spokesman" for Coca-Cola.
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